| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-05-31 | Start experimenting with collider/rigid-body disabling.disabled-flag | Sébastien Crozet | |
| 2022-05-30 | Move the cfm factor to the velocity constraints instead of the elements. | Sébastien Crozet | |
| 2022-05-30 | Debug-renderer: add rendering of contacts, solver contacts, and collider AABBs | Sébastien Crozet | |
| 2022-04-28 | Fix test build | Sébastien Crozet | |
| 2022-04-28 | Add comments for the debug-renderer | Sébastien Crozet | |
| 2022-04-28 | Take round shapes into account in 2D debug render | Sébastien Crozet | |
| 2022-04-28 | Add collision event flags | Sébastien Crozet | |
| 2022-04-22 | Add a basic lines-based debug-renderer | Sébastien Crozet | |
| 2022-04-20 | CI: deny warnings again | Sébastien Crozet | |
| 2022-04-20 | Remove unnecessary type annotation | Sébastien Crozet | |
| 2022-04-20 | Remove the default-sets feature | Sébastien Crozet | |
| 2022-04-20 | Finalize refactoring | Sébastien Crozet | |
| 2022-04-20 | First round deleting the component sets. | Sébastien Crozet | |
| 2022-04-20 | Fix mass-properties update after collider change | Sébastien Crozet | |
| 2022-03-20 | Update tests | Sébastien Crozet | |
| 2022-03-20 | Emit collision stopped events after a collider is removed. | Sébastien Crozet | |
| 2022-03-20 | Combine contact events and intersection events into a single event type and ↵ | Sébastien Crozet | |
| flags | |||
| 2022-03-20 | Rename rigid-body `static` to `fixed` | Sébastien Crozet | |
| 2022-03-20 | Fix warnings and add comments. | Sébastien Crozet | |
| 2022-03-20 | Rigid-body: don’t clear forces at end of timestep + don’t wake-up a ↵ | Sébastien Crozet | |
| rigid-body if the modified property is equal to the old value. | |||
| 2022-01-29 | Update old documentation of raycast methods parameters | Joonas Satka | |
| 2022-01-16 | Fix some solver issues | Sébastien Crozet | |
| - Fix the wrong codepath taken by the solver for contacts involving a collider without parent. - Properly adress the non-linear treatment of the friction direction - Simplify the sleeping strategy - Add an impulse resolution multiplier | |||
| 2022-01-16 | Merge pull request #276 from dimforge/lock-translation-axis | Sébastien Crozet | |
| Allow locking individual translational axes | |||
| 2022-01-10 | Merge pull request #270 from tjamaan/fix_RigidBodyVelocity_rotation_center | Sébastien Crozet | |
| fix the parameter used for local center of mass | |||
| 2022-01-09 | Allow locking individual translational axes | Sébastien Crozet | |
| 2022-01-08 | Address issues with the genral-case for multibody joints | Sébastien Crozet | |
| 2022-01-08 | remove unnecessary comment | Turki Jamaan | |
| Co-authored-by: Sébastien Crozet <sebastien@crozet.re> | |||
| 2022-01-08 | fix the parameter used for local center of mass | Turki Jamaan | |
| 2022-01-02 | Merge pull request #267 from dimforge/multibody | Sébastien Crozet | |
| Implement multibody joints, and new velocity-based constraints solver | |||
| 2022-01-02 | Fix tests | Sébastien Crozet | |
| 2022-01-02 | Implement multibody joints and the new solver | Sébastien Crozet | |
| 2021-11-05 | Remove useless ref | Sébastien Crozet | |
| 2021-10-26 | Track the change of effective dominance of a rigid-body. | Sébastien Crozet | |
| 2021-09-25 | Impl Default for a few structs | Jamen Marz | |
| 2021-09-12 | Fix velocity computation for position-based kinematic bodies | Sébastien Crozet | |
| 2021-08-30 | Clarify coordinate space of TOI query results | Benjamin Saunders | |
| 2021-08-26 | Fix bug with colliders without rigid bodies | Kane Rogers | |
| - When `NarrowPhase` adds a collision pair, it checks to make sure that they don't have the same parent - In the case where the colliders have no parents (eg. they are not attached to a `RigidBody`) this yields a false positive. - The fix is to ensure that colliders have a parent before ignoring the pair. | |||
| 2021-07-11 | Release v0.10.0v0.10.0 | Crozet Sébastien | |
| 2021-06-08 | Track the rigid-body graph IDs inside of the JointSet instead of RigidBodyIds | Crozet Sébastien | |
| 2021-06-02 | Fix tests and wasm build. | Crozet Sébastien | |
| 2021-06-01 | Add ActiveCollisionTypes to easily enable collision-detection between two ↵ | Crozet Sébastien | |
| non-static rigid-body. | |||
| 2021-06-01 | CCD: take collision groups into account | Crozet Sébastien | |
| 2021-06-01 | Rework the event system | Crozet Sébastien | |
| 2021-05-25 | Add prelude + use vectors for setting linvel/translation in builders | Crozet Sébastien | |
| 2021-04-30 | Add comments. | Crozet Sébastien | |
| 2021-04-29 | Fix tests. | Crozet Sébastien | |
| 2021-04-29 | Fix compilation of the parallel version | Crozet Sébastien | |
| 2021-04-29 | Restore the collision pipeline | Crozet Sébastien | |
| 2021-04-27 | Fix regression in CCD resolution. | Crozet Sébastien | |
| 2021-04-27 | Fix some warnings. | Crozet Sébastien | |
