| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-02-25 | Contact modification: make the contact normal modifiable too. | Crozet Sébastien | |
| 2021-02-23 | Fix the compilation of tests. | Crozet Sébastien | |
| 2021-02-23 | Rename modify_contacts -> modify_solver_contacts. | Crozet Sébastien | |
| 2021-02-23 | Update the testbed to use PhysicsHooks. | Crozet Sébastien | |
| 2021-02-23 | Add a helper function for one-way platforms. | Crozet Sébastien | |
| 2021-02-23 | Add one-way platform + conveyor belt demos. | Crozet Sébastien | |
| 2021-02-23 | Introduce the PhysicsHook trait used for both contact filtering and contact ↵ | Crozet Sébastien | |
| modification. | |||
| 2021-02-08 | Apply accelerations during velocity solver | Emil Ernerfeldt | |
| Closes https://github.com/dimforge/rapier/issues/97 Instead of applying accelerations from gravity and external forces as a separate step, this PR switches to applying them in the velocity solver. | |||
| 2021-02-04 | Make clippy a bit happier | Emil Ernerfeldt | |
| 2021-01-27 | Add all the missing docs. | Crozet Sébastien | |
| 2021-01-24 | Rename cdl to parry. | Crozet Sébastien | |
| 2021-01-23 | Fix warnings in tests and testbed. | Crozet Sébastien | |
| 2021-01-22 | Merge branch 'master' into split_geom | Crozet Sébastien | |
| # Conflicts: # examples2d/sensor2.rs # examples3d/sensor3.rs # src/dynamics/integration_parameters.rs # src/dynamics/solver/parallel_island_solver.rs # src/dynamics/solver/velocity_constraint.rs # src/dynamics/solver/velocity_ground_constraint.rs # src_testbed/nphysics_backend.rs # src_testbed/physx_backend.rs # src_testbed/testbed.rs | |||
| 2021-01-22 | Merge pull request #88 from EmbarkStudios/refactor-params | Sébastien Crozet | |
| Small refactor of IntegrationParameters | |||
| 2021-01-22 | IntegrationParameters: deprectate dt() and inv_dt() methods | Emil Ernerfeldt | |
| 2021-01-21 | fix cargo test -p rapier3d | Emil Ernerfeldt | |
| 2021-01-06 | Fix 2D compilation. | Crozet Sébastien | |
| 2021-01-04 | Add support of 64-bits reals. | Crozet Sébastien | |
| 2020-12-31 | Query pipeline: add methods to collect all intersections with a point or a ↵ | Crozet Sébastien | |
| shape. | |||
| 2020-12-31 | QueryPipeline: add shape casting, point projection, and intersection queries. | Crozet Sébastien | |
| 2020-12-31 | Perform contact sorting in the narrow-phase directly. | Crozet Sébastien | |
| 2020-12-29 | Support compound shapes. | Crozet Sébastien | |
| 2020-12-29 | Externalize the proximity code (renamed intersection). | Crozet Sébastien | |
| 2020-12-29 | Outsource the Shape trait, wquadtree, and shape types. | Crozet Sébastien | |
| 2020-12-29 | Outsource the contact manifold, SAT, and some shapes. | Crozet Sébastien | |
| 2020-11-25 | Properly track some user-initiatied rigid-body modifications. | Crozet Sébastien | |
| 2020-11-23 | Remove the narrow-phase graph indices from the collider. | Crozet Sébastien | |
| They are on the narrow-phase now. | |||
| 2020-11-19 | Add explicit wake_up parameter to method setting the position and velocity ↵ | Crozet Sébastien | |
| of a rigid-body. | |||
| 2020-11-03 | Implement Clone for everything that can be cloned. | Crozet Sébastien | |
| 2020-10-27 | ContactPairFilter: don't overwrite the effect of the solver groups. | Crozet Sébastien | |
| This is more consistent with the fact that the effect of collision groups is not overwritten either. | |||
| 2020-10-27 | Added user-implementable traits for collision/proximity pair filtering. | Crozet Sébastien | |
| 2020-10-27 | Take collision groups into account for ray-casting. | Crozet Sébastien | |
| 2020-10-20 | Collider shape: use a trait-object instead of an enum. | Crozet Sébastien | |
| 2020-10-06 | Fix examples. | Crozet Sébastien | |
| 2020-10-06 | Fix compilation in 2D. | Crozet Sébastien | |
| 2020-10-06 | Don't let the PubSub internal offsets overflow + fix some warnings. | Crozet Sébastien | |
| 2020-10-06 | WQuadtree query: reduce the amount of allocations. | Crozet Sébastien | |
| 2020-10-06 | Make the WQuadTree more generic and use it as the trimesh acceleration ↵ | Crozet Sébastien | |
| structure. | |||
| 2020-10-06 | Fix crash when deleting a collider. | Crozet Sébastien | |
| 2020-10-05 | Use the publish-subscribe mechanism to handle collider removals across ↵ | Crozet Sébastien | |
| pipelines. | |||
| 2020-10-05 | Make the query pipeline serializable. | Crozet Sébastien | |
| 2020-09-28 | Fix compilation when parallelism is not enabled. | Crozet Sébastien | |
| 2020-09-28 | Query pipeline: aggressive workaround until we properly support collider ↵ | Crozet Sébastien | |
| addition/removal. | |||
| 2020-09-28 | Add non-topological WQuadtree update. | Crozet Sébastien | |
| 2020-09-28 | Complete the WQuadtree construction and ray-cast. | Crozet Sébastien | |
| 2020-09-28 | Make kinematic bodies properly wake up dynamic bodies. | Crozet Sébastien | |
| 2020-09-28 | Fix crash caused by the removal of a kinematic body. | Crozet Sébastien | |
| 2020-09-28 | Start implementing ray-casting. | Sébastien Crozet | |
| This adds a QueryPipeline structure responsible for scene queries. Currently this structure is able to perform a brute-force ray-cast. This commit also includes the beginning of implementation of a SIMD-based acceleration structure which will be used for these scene queries in the future. | |||
| 2020-08-31 | Allow the removal of a collider. | Sébastien Crozet | |
| 2020-08-25 | First public release of Rapier.v0.1.0 | Sébastien Crozet | |
