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bevy-glam
broken-perf-experiments
collider_pos_in_manifold
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perf_experiments
public_pair_events
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Author
2023-03-26
Add the Ability to Control the Side-to-Side Grip of a Raycast Vehicle Wheels
Nash
2023-03-25
cargo fmt
Sébastien Crozet
2023-03-25
Fix deprecation warning
Sébastien Crozet
2023-03-19
#465 Add is_sliding_down_slope field to EffectiveCharacterMovement
jeff425
2023-03-18
Merge pull request #454 from JRF63/typo
Sébastien Crozet
2023-03-18
More typo fix
Sébastien Crozet
2023-02-26
Fix climbing small slopes when autostepping is disabled
Sébastien Crozet
2023-02-11
Fix typo in `EventHandler::handle_collision_event`
Joseph Rafael Ferrer
2023-02-09
Fix horizontal jittering along walls in 3D
Jan Hohenheim
2023-02-08
Fix faulty snap distance
Jan Hohenheim
2023-02-05
Simplify code
Jan Hohenheim
2023-02-05
Fix erroneous sliding
Jan Hohenheim
2023-02-04
Make clippy happier
Jan Hohenheim
2023-02-04
Remove dead code
Jan Hohenheim
2023-02-04
Fix jittering on jointed platform, but result in violating offset
Jan Hohenheim
2023-02-04
Fix snap to ground being triggered on exactly perpendicular movement
Jan Hohenheim
2023-02-04
Merge branch 'master' into fix-kcc
Jan Hohenheim
2023-02-04
Fix moving along obstacle twice per iteration
Jan Hohenheim
2023-02-04
Fix inconsistency in grounded detection at manifold
Jan Hohenheim
2023-02-04
Add debug messages
Jan Hohenheim
2023-02-04
Fix grounded false positives when normal is [0, 0]
Jan Hohenheim
2023-02-04
Revert "Optimistically add normalization"
Jan Hohenheim
2023-02-04
Optimistically add normalization
Jan Hohenheim
2023-02-04
Revert grounded checks to not be grounded by default again
Jan Hohenheim
2023-02-04
Remove overzealous ground-snapping
Jan Hohenheim
2023-02-04
Remove anti-jitter check
Jan Hohenheim
2023-02-04
Fix formatting
Jan Nils Ferner
2023-01-28
Fiddle with prediction
Jan Nils Ferner
2023-01-28
Remove unused variables
Jan Nils Ferner
2023-01-28
Try out regular snapping again
Jan Nils Ferner
2023-01-28
Try to fix false negatives on grounded
Jan Nils Ferner
2023-01-28
Move main ground detection duty to snapping to ground
Jan Nils Ferner
2023-01-28
Fix missing ground check
Jan Nils Ferner
2023-01-28
Fix faulty max
Jan Nils Ferner
2023-01-28
Fix missing ground assignment
Jan Nils Ferner
2023-01-27
Fix code inconsistencies
Jan Nils Ferner
2023-01-27
Tweak prediction
Jan Nils Ferner
2023-01-27
Tweak prediction
Jan Nils Ferner
2023-01-27
Tweak prediction
Jan Nils Ferner
2023-01-27
Fix errors from early stops at penetration when casting
Jan Nils Ferner
2023-01-27
Remove redundant ground assignment
Jan Nils Ferner
2023-01-27
Remove debug prints
Jan Nils Ferner
2023-01-27
Add some abs to checks
Jan Nils Ferner
2023-01-27
Add debug prints to grounded
Jan Nils Ferner
2023-01-27
Stop shape cast at penetration
Jan Nils Ferner
2023-01-27
Fix missing account for offset
Jan Nils Ferner
2023-01-27
Tweak prediction
Jan Nils Ferner
2023-01-27
Tweak prediction
Jan Nils Ferner
2023-01-27
Tweak prediction
Jan Nils Ferner
2023-01-27
Fix uncontrolled sliding
Jan Nils Ferner
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