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2021-06-08Fix collider removal from narrow-phase when the same collider is listed twice.Crozet Sébastien
2021-06-08Track the rigid-body graph IDs inside of the JointSet instead of RigidBodyIdsCrozet Sébastien
2021-06-03Add nalgebra to the prelude to make the macros work out of the boxCrozet Sébastien
2021-06-02Release v0.9.0v0.9.0Crozet Sébastien
2021-06-02Merge pull request #173 from DasEtwas/must-use-pubSébastien Crozet
Add #[must_use] to builders, expose more fields
2021-06-02Merge pull request #176 from sdfgeoff/add_collider_shared_shape_methodSébastien Crozet
Created a method to retrieve the SharedShape from a collider
2021-06-02Merge pull request #195 from tpdickso/ungenerate-nansSébastien Crozet
Add feature flag to disable floating point exceptions in unexceptional code
2021-06-02Fix tests and wasm build.Crozet Sébastien
2021-06-01remove c_intTerence
2021-06-01weeTerence
2021-06-01wipTerence
2021-06-01Add ActiveCollisionTypes to easily enable collision-detection between two ↵Crozet Sébastien
non-static rigid-body.
2021-06-01CCD: take collision groups into accountCrozet Sébastien
2021-06-01Add velocity-based kinematic bodiesCrozet Sébastien
2021-06-01Rework the event systemCrozet Sébastien
2021-05-25Add prelude + use vectors for setting linvel/translation in buildersCrozet Sébastien
2021-05-06Remove Copy from RigidBodyBuilderDasEtwas
2021-05-06Added documentation to newly public fields derived from settersDasEtwas
2021-05-06Add #[must_use] to builders, expose more fieldsDasEtwas
2021-05-01Fix crash in broad-phase after shape modification.Crozet Sébastien
Fix #180 and #177
2021-04-30Add comments.Crozet Sébastien
2021-04-29Fix tests.Crozet Sébastien
2021-04-29Fix compilation of the parallel versionCrozet Sébastien
2021-04-29Fix some warningsCrozet Sébastien
2021-04-29Restore the collision pipelineCrozet Sébastien
2021-04-27Fix regression in CCD resolution.Crozet Sébastien
2021-04-27Fix some warnings.Crozet Sébastien
2021-04-26Split rigid-bodies and colliders into multiple componentsCrozet Sébastien
2021-04-18Created a method to retrieve the SharedShape from a colliderGeoffrey Irons
In my case this is for creating a compound shape from a set of existing colliders
2021-04-13Fix compilation in 2D.Crozet Sébastien
2021-04-13Fix torque generation for the prismatic joint motorCrozet Sébastien
2021-04-12Switch to nalgebra 0.26Crozet Sébastien
2021-04-03Remove useless comment.Crozet Sébastien
2021-04-03Add comment regarding the fix.Crozet Sébastien
2021-04-03Make the CCDSolver clonable and serializable.Crozet Sébastien
2021-04-03Fix crash caused by a collider being remove before the first timestep.Crozet Sébastien
2021-04-02Fix determinism problem in the broad-phase after snapshot restoration.Crozet Sébastien
2021-04-02Release v0.7.0Crozet Sébastien
2021-04-01Add getters indicating if the translation or rotation dofs of a rigid-body ↵Crozet Sébastien
are locked.
2021-04-01Add the ability to pass a custom filter to all the QueryPipeline queries.Crozet Sébastien
2021-04-01Fix parallel build.Crozet Sébastien
2021-04-01Some small performance improvements.Crozet Sébastien
2021-04-01Remove useless rigid-body fields.Crozet Sébastien
2021-03-31Remove the IntegrationParameters field we don't use.Crozet Sébastien
2021-03-31ColliderSet::handle_user_changes - don't drain the set of modified colliders.Crozet Sébastien
2021-03-31Fix tests.Crozet Sébastien
2021-03-31Revert the warmstart_correction_slope to its previous value.Crozet Sébastien
2021-03-31Fix more warnings.Crozet Sébastien
2021-03-31Test to see how the warmstart correction affect the benchmarks.Crozet Sébastien
2021-03-31Make the collider shape mutable.Crozet Sébastien