| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-01-15 | Update dependencies | Sébastien Crozet | |
| 2022-04-28 | Testbed: switch to bevy 0.7 | Sébastien Crozet | |
| 2022-01-23 | Add f64 testbed | Sébastien Crozet | |
| 2022-01-16 | Fix some solver issues | Sébastien Crozet | |
| - Fix the wrong codepath taken by the solver for contacts involving a collider without parent. - Properly adress the non-linear treatment of the friction direction - Simplify the sleeping strategy - Add an impulse resolution multiplier | |||
| 2022-01-09 | Update the testbed to use bevy 0.6 | Sébastien Crozet | |
| 2021-10-20 | Testbed: don’t panic when trying to render an unknown custom shape. | Sébastien Crozet | |
| 2021-07-08 | make collider Option<> on EntityWithGraphics | rezural | |
| 2021-07-08 | add opacity to EntityWithGraphics | rezural | |
| 2021-07-08 | add despawn method to EntityWithGraphics | rezural | |
| 2021-07-08 | enable clear_graphics and run_callbacks agin | rezural | |
| update plugin signature to recieve bevy structs, add Arc<Mutex<>> around gfx_components, we we can get shared mutable access add prefab_meshes() access function Remove Arc<Mutex<>> | |||
| 2021-05-25 | Add prelude + use vectors for setting linvel/translation in builders | Crozet Sébastien | |
| 2021-05-16 | Replace Kiss3d by Bevy for the testbed renderer. | Crozet Sébastien | |
| 2021-01-26 | Fix compilation of the 3D testbed. | Crozet Sébastien | |
| 2021-01-26 | Allow using polylines as a collider shape. | Crozet Sébastien | |
| 2021-01-24 | Rename cdl to parry. | Crozet Sébastien | |
| 2021-01-20 | Fix velocity constraints for ball joints involving bodies with non-uniform ↵ | Crozet Sébastien | |
| angular inertia. Fix #86 | |||
| 2021-01-20 | Switch to [u32; DIM] instead of Point<u32> for element indices. | Crozet Sébastien | |
| 2021-01-20 | Add 3D convex decomposition example. | Crozet Sébastien | |
| 2021-01-06 | Fix 2D compilation. | Crozet Sébastien | |
| 2021-01-06 | Tesbted physx backend: add heightfield, trimesh, and convex mesh support. | Crozet Sébastien | |
| 2021-01-05 | Add compound shape support. | Crozet Sébastien | |
| 2020-12-29 | Add convex polygons support. | Crozet Sébastien | |
| 2020-12-29 | Add example for 3D convex polyhedron. | Crozet Sébastien | |
| 2020-12-29 | Remove some irrelevant code. | Crozet Sébastien | |
| 2020-12-29 | Move all the contact manifold computations out of Rapier. | Crozet Sébastien | |
| 2020-12-29 | Outsource the contact manifold, SAT, and some shapes. | Crozet Sébastien | |
| 2020-10-26 | Redefine capsules as a segment with a radius, allowing us to reuse the ↵ | Crozet Sébastien | |
| pfm_pfm_contact generator for it. | |||
| 2020-10-20 | Add cone support. | Crozet Sébastien | |
| 2020-10-12 | Start adding cylinders. | Crozet Sébastien | |
| 2020-08-25 | First public release of Rapier.v0.1.0 | Sébastien Crozet | |
