| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-07-01 | Name the contact force events ContactForceEvent instead of CollisionForceEvent | Sébastien Crozet | |
| 2022-07-01 | Add contact force events generated above a user-defined threshold | Sébastien Crozet | |
| 2022-04-20 | Finalize refactoring | Sébastien Crozet | |
| 2022-03-20 | Combine contact events and intersection events into a single event type and ↵ | Sébastien Crozet | |
| flags | |||
| 2022-01-16 | Fix some solver issues | Sébastien Crozet | |
| - Fix the wrong codepath taken by the solver for contacts involving a collider without parent. - Properly adress the non-linear treatment of the friction direction - Simplify the sleeping strategy - Add an impulse resolution multiplier | |||
| 2022-01-02 | Implement multibody joints and the new solver | Sébastien Crozet | |
| 2021-04-26 | Split rigid-bodies and colliders into multiple components | Crozet Sébastien | |
| 2021-03-26 | First working version of non-linear CCD based on single-substep motion-clamping. | Crozet Sébastien | |
| 2021-02-23 | Update the testbed to use PhysicsHooks. | Crozet Sébastien | |
| 2020-12-29 | Support compound shapes. | Crozet Sébastien | |
| 2020-12-20 | cargo fmt | rezural | |
| 2020-12-20 | extract PhysicsState, PhysicsSnapshot & PhysicsEvents | rezural | |
| cargo fmt changes to make rapier compile | |||
