| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-01-23 | Add f64 testbed | Sébastien Crozet | |
| 2022-01-16 | Fix some solver issues | Sébastien Crozet | |
| - Fix the wrong codepath taken by the solver for contacts involving a collider without parent. - Properly adress the non-linear treatment of the friction direction - Simplify the sleeping strategy - Add an impulse resolution multiplier | |||
| 2022-01-09 | Update the testbed to use bevy 0.6 | Sébastien Crozet | |
| 2022-01-02 | Implement multibody joints and the new solver | Sébastien Crozet | |
| 2021-10-20 | Testbed: don’t panic when trying to render an unknown custom shape. | Sébastien Crozet | |
| 2021-10-14 | Remove debug print | Sébastien Crozet | |
| 2021-10-14 | Fix testbed rendering of colliders without parent | Sébastien Crozet | |
| 2021-09-12 | Make the 2D add-remove demo more intereting. | Sébastien Crozet | |
| 2021-08-08 | Release v0.11.0v0.110 | Sébastien Crozet | |
| 2021-07-27 | clear plugin graphics when examples changed, then clear the plugins vec | rezural | |
| 2021-07-08 | make collider Option<> on EntityWithGraphics | rezural | |
| 2021-07-08 | add opacity to EntityWithGraphics | rezural | |
| 2021-07-08 | add despawn method to EntityWithGraphics | rezural | |
| 2021-07-08 | add update_ui to TestbedPlugin | rezural | |
| 2021-07-08 | enable clear_graphics and run_callbacks agin | rezural | |
| update plugin signature to recieve bevy structs, add Arc<Mutex<>> around gfx_components, we we can get shared mutable access add prefab_meshes() access function Remove Arc<Mutex<>> | |||
| 2021-06-02 | Merge pull request #193 from rezural/egui-focus | Sébastien Crozet | |
| Testbed: check if the egui context wants pointer focus, disable orbit camera if so. | |||
| 2021-06-02 | Update dependencies | Crozet Sébastien | |
| 2021-05-29 | check if the egui context wants pointer focus, disable orbit camera if so. ↵ | rezural | |
| this disables egui interactions being sent to the orbital camera | |||
| 2021-05-25 | Add prelude + use vectors for setting linvel/translation in builders | Crozet Sébastien | |
| 2021-05-17 | Fix compilation with the parallel feature enabled. | Crozet Sébastien | |
| 2021-05-17 | Fix warnings when compiling tests. | Crozet Sébastien | |
| 2021-05-16 | Replace Kiss3d by Bevy for the testbed renderer. | Crozet Sébastien | |
| 2021-04-30 | Add comments. | Crozet Sébastien | |
| 2021-04-29 | Fix compilation of the parallel version | Crozet Sébastien | |
| 2021-04-26 | Split rigid-bodies and colliders into multiple components | Crozet Sébastien | |
| 2021-04-01 | Add the ability to pass a custom filter to all the QueryPipeline queries. | Crozet Sébastien | |
| 2021-03-31 | Remove the IntegrationParameters field we don't use. | Crozet Sébastien | |
| 2021-03-31 | Fix the parallel solver to work properly with CCD. | Crozet Sébastien | |
| 2021-03-30 | Run the position solver after the CCD motion clamping. | Crozet Sébastien | |
| 2021-03-30 | CCD: take angular motion and penetration depth into account in various ↵ | Crozet Sébastien | |
| thresholds. | |||
| 2021-03-29 | Implement the ability to run multiple CCD substeps. | Crozet Sébastien | |
| 2021-03-28 | Attenuate the warmstart impulse for CCD contacts. | Crozet Sébastien | |
| CCD contacts result in very strong, instantaneous, impulses. So it is preferable to attenuate their contribution to subsequent timesteps to avoid overshooting. | |||
| 2021-03-26 | First working version of non-linear CCD based on single-substep motion-clamping. | Crozet Sébastien | |
| 2021-03-08 | Start implementing SAPLayer creation and insertion. | Crozet Sébastien | |
| 2021-03-07 | Projection friction impulses on an implicit cone instead of a pyramidal ↵ | Crozet Sébastien | |
| approximation. | |||
| 2021-02-23 | Update the testbed to use PhysicsHooks. | Crozet Sébastien | |
| 2021-02-23 | Introduce the PhysicsHook trait used for both contact filtering and contact ↵ | Crozet Sébastien | |
| modification. | |||
| 2021-02-19 | Complete the implementation of non-simd joint motor for the revolute joint. | Crozet Sébastien | |
| 2021-02-11 | Start experimenting with a generic joint implementation for joint drives. | Crozet Sébastien | |
| 2021-02-08 | Don't serialize solver contacts + remove erased-serde dependency. | Crozet Sébastien | |
| 2021-01-26 | Fix compilation of the 3D testbed. | Crozet Sébastien | |
| 2021-01-26 | Allow using polylines as a collider shape. | Crozet Sébastien | |
| 2021-01-24 | Rename cdl to parry. | Crozet Sébastien | |
| 2021-01-23 | Fix warnings in tests and testbed. | Crozet Sébastien | |
| 2021-01-23 | Fix warnings and 2D compilation when parallelism is ON but SIMD is OFF. | Crozet Sébastien | |
| 2021-01-22 | Fix compilation in 2D. | Crozet Sébastien | |
| 2021-01-22 | Fix regressions introduced by the merge with master. | Crozet Sébastien | |
| 2021-01-22 | Merge branch 'master' into split_geom | Crozet Sébastien | |
| # Conflicts: # examples2d/sensor2.rs # examples3d/sensor3.rs # src/dynamics/integration_parameters.rs # src/dynamics/solver/parallel_island_solver.rs # src/dynamics/solver/velocity_constraint.rs # src/dynamics/solver/velocity_ground_constraint.rs # src_testbed/nphysics_backend.rs # src_testbed/physx_backend.rs # src_testbed/testbed.rs | |||
| 2021-01-22 | IntegrationParameters: deprectate dt() and inv_dt() methods | Emil Ernerfeldt | |
| 2021-01-20 | Fix velocity constraints for ball joints involving bodies with non-uniform ↵ | Crozet Sébastien | |
| angular inertia. Fix #86 | |||
