| Age | Commit message (Collapse) | Author |
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flags
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- Fix the wrong codepath taken by the solver for contacts involving a collider without parent.
- Properly adress the non-linear treatment of the friction direction
- Simplify the sleeping strategy
- Add an impulse resolution multiplier
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update plugin signature to recieve bevy structs, add Arc<Mutex<>> around gfx_components, we we can get shared mutable access
add prefab_meshes() access function
Remove Arc<Mutex<>>
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Testbed: check if the egui context wants pointer focus, disable orbit camera if so.
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this disables egui interactions being sent to the orbital camera
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thresholds.
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