From fb20d72ee29de9311a81aec6eb9f02fd2aa35fc4 Mon Sep 17 00:00:00 2001 From: Sébastien Crozet Date: Sun, 20 Feb 2022 12:55:00 +0100 Subject: Joint API and joint motors improvements --- benchmarks2d/boxes2.rs | 20 ++++++++------------ 1 file changed, 8 insertions(+), 12 deletions(-) (limited to 'benchmarks2d/boxes2.rs') diff --git a/benchmarks2d/boxes2.rs b/benchmarks2d/boxes2.rs index c3d7445..0da76a9 100644 --- a/benchmarks2d/boxes2.rs +++ b/benchmarks2d/boxes2.rs @@ -15,25 +15,23 @@ pub fn init_world(testbed: &mut Testbed) { */ let ground_size = 25.0; - let rigid_body = RigidBodyBuilder::new_static().build(); + let rigid_body = RigidBodyBuilder::new_static(); let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::cuboid(ground_size, 1.2).build(); + let collider = ColliderBuilder::cuboid(ground_size, 1.2); colliders.insert_with_parent(collider, handle, &mut bodies); let rigid_body = RigidBodyBuilder::new_static() .rotation(std::f32::consts::FRAC_PI_2) - .translation(vector![ground_size, ground_size * 2.0]) - .build(); + .translation(vector![ground_size, ground_size * 2.0]); let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::cuboid(ground_size * 2.0, 1.2).build(); + let collider = ColliderBuilder::cuboid(ground_size * 2.0, 1.2); colliders.insert_with_parent(collider, handle, &mut bodies); let rigid_body = RigidBodyBuilder::new_static() .rotation(std::f32::consts::FRAC_PI_2) - .translation(vector![-ground_size, ground_size * 2.0]) - .build(); + .translation(vector![-ground_size, ground_size * 2.0]); let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::cuboid(ground_size * 2.0, 1.2).build(); + let collider = ColliderBuilder::cuboid(ground_size * 2.0, 1.2); colliders.insert_with_parent(collider, handle, &mut bodies); /* @@ -52,11 +50,9 @@ pub fn init_world(testbed: &mut Testbed) { let y = j as f32 * shift + centery + 2.0; // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic() - .translation(vector![x, y]) - .build(); + let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y]); let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::cuboid(rad, rad).build(); + let collider = ColliderBuilder::cuboid(rad, rad); colliders.insert_with_parent(collider, handle, &mut bodies); } } -- cgit