From f74b8401ad9ef50b8cdbf1f43a2b21f6c42b0ebc Mon Sep 17 00:00:00 2001 From: Sébastien Crozet Date: Sun, 2 Jan 2022 14:47:40 +0100 Subject: Implement multibody joints and the new solver --- benchmarks3d/balls3.rs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'benchmarks3d/balls3.rs') diff --git a/benchmarks3d/balls3.rs b/benchmarks3d/balls3.rs index 3f0bf36..b4d5102 100644 --- a/benchmarks3d/balls3.rs +++ b/benchmarks3d/balls3.rs @@ -7,7 +7,8 @@ pub fn init_world(testbed: &mut Testbed) { */ let mut bodies = RigidBodySet::new(); let mut colliders = ColliderSet::new(); - let joints = JointSet::new(); + let impulse_joints = ImpulseJointSet::new(); + let multibody_joints = MultibodyJointSet::new(); /* * Create the balls @@ -48,6 +49,6 @@ pub fn init_world(testbed: &mut Testbed) { /* * Set up the testbed. */ - testbed.set_world(bodies, colliders, joints); + testbed.set_world(bodies, colliders, impulse_joints, multibody_joints); testbed.look_at(point![100.0, 100.0, 100.0], Point::origin()); } -- cgit