From a9e3441ecd64d50b478ab5370fabe187ec9a5c39 Mon Sep 17 00:00:00 2001 From: Sébastien Crozet Date: Sat, 19 Mar 2022 16:23:09 +0100 Subject: Rename rigid-body `static` to `fixed` --- examples2d/add_remove2.rs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'examples2d/add_remove2.rs') diff --git a/examples2d/add_remove2.rs b/examples2d/add_remove2.rs index 261071b..1405b51 100644 --- a/examples2d/add_remove2.rs +++ b/examples2d/add_remove2.rs @@ -14,7 +14,7 @@ pub fn init_world(testbed: &mut Testbed) { let platform_handles = positions .into_iter() .map(|pos| { - let rigid_body = RigidBodyBuilder::new_kinematic_position_based().translation(pos); + let rigid_body = RigidBodyBuilder::kinematic_position_based().translation(pos); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(rad * 10.0, rad); colliders.insert_with_parent(collider, handle, &mut bodies); @@ -33,7 +33,7 @@ pub fn init_world(testbed: &mut Testbed) { if state.timestep_id % 10 == 0 { let x = rand::random::() * 10.0 - 5.0; let y = rand::random::() * 10.0 + 10.0; - let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y]); + let rigid_body = RigidBodyBuilder::dynamic().translation(vector![x, y]); let handle = physics.bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(rad, rad); physics -- cgit