From a9e3441ecd64d50b478ab5370fabe187ec9a5c39 Mon Sep 17 00:00:00 2001 From: Sébastien Crozet Date: Sat, 19 Mar 2022 16:23:09 +0100 Subject: Rename rigid-body `static` to `fixed` --- examples2d/ccd2.rs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'examples2d/ccd2.rs') diff --git a/examples2d/ccd2.rs b/examples2d/ccd2.rs index 0e64713..0a10800 100644 --- a/examples2d/ccd2.rs +++ b/examples2d/ccd2.rs @@ -16,7 +16,7 @@ pub fn init_world(testbed: &mut Testbed) { let ground_size = 25.0; let ground_thickness = 0.1; - let rigid_body = RigidBodyBuilder::new_static().ccd_enabled(true); + let rigid_body = RigidBodyBuilder::fixed().ccd_enabled(true); let ground_handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(ground_size, ground_thickness); @@ -66,7 +66,7 @@ pub fn init_world(testbed: &mut Testbed) { let y = j as f32 * shift + centery; // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic() + let rigid_body = RigidBodyBuilder::dynamic() .translation(vector![x, y]) .linvel(vector![100.0, -10.0]) .ccd_enabled(true); -- cgit