From f74b8401ad9ef50b8cdbf1f43a2b21f6c42b0ebc Mon Sep 17 00:00:00 2001 From: Sébastien Crozet Date: Sun, 2 Jan 2022 14:47:40 +0100 Subject: Implement multibody joints and the new solver --- examples2d/debug_box_ball2.rs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'examples2d/debug_box_ball2.rs') diff --git a/examples2d/debug_box_ball2.rs b/examples2d/debug_box_ball2.rs index 63b6f95..8f15b7a 100644 --- a/examples2d/debug_box_ball2.rs +++ b/examples2d/debug_box_ball2.rs @@ -7,7 +7,8 @@ pub fn init_world(testbed: &mut Testbed) { */ let mut bodies = RigidBodySet::new(); let mut colliders = ColliderSet::new(); - let joints = JointSet::new(); + let impulse_joints = ImpulseJointSet::new(); + let multibody_joints = MultibodyJointSet::new(); /* * Ground @@ -33,6 +34,6 @@ pub fn init_world(testbed: &mut Testbed) { /* * Set up the testbed. */ - testbed.set_world(bodies, colliders, joints); + testbed.set_world(bodies, colliders, impulse_joints, multibody_joints); testbed.look_at(point![0.0, 0.0], 50.0); } -- cgit