From 1bef66fea941307a7305ddaebdb0abe3d0cb281f Mon Sep 17 00:00:00 2001 From: Crozet Sébastien Date: Tue, 25 May 2021 11:00:13 +0200 Subject: Add prelude + use vectors for setting linvel/translation in builders --- examples2d/pyramid2.rs | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'examples2d/pyramid2.rs') diff --git a/examples2d/pyramid2.rs b/examples2d/pyramid2.rs index dfa64c9..76616be 100644 --- a/examples2d/pyramid2.rs +++ b/examples2d/pyramid2.rs @@ -1,6 +1,4 @@ -use na::Point2; -use rapier2d::dynamics::{JointSet, RigidBodyBuilder, RigidBodySet}; -use rapier2d::geometry::{ColliderBuilder, ColliderSet}; +use rapier2d::prelude::*; use rapier_testbed2d::Testbed; pub fn init_world(testbed: &mut Testbed) { @@ -20,7 +18,7 @@ pub fn init_world(testbed: &mut Testbed) { let rigid_body = RigidBodyBuilder::new_static().build(); let ground_handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(ground_size, ground_thickness).build(); - colliders.insert(collider, ground_handle, &mut bodies); + colliders.insert_with_parent(collider, ground_handle, &mut bodies); /* * Create the cubes @@ -40,10 +38,12 @@ pub fn init_world(testbed: &mut Testbed) { let y = fi * shift + centery; // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic().translation(x, y).build(); + let rigid_body = RigidBodyBuilder::new_dynamic() + .translation(vector![x, y]) + .build(); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(rad, rad).build(); - colliders.insert(collider, handle, &mut bodies); + colliders.insert_with_parent(collider, handle, &mut bodies); } } @@ -51,5 +51,5 @@ pub fn init_world(testbed: &mut Testbed) { * Set up the testbed. */ testbed.set_world(bodies, colliders, joints); - testbed.look_at(Point2::new(0.0, 2.5), 20.0); + testbed.look_at(point![0.0, 2.5], 20.0); } -- cgit