From 364b5b7c37c30af745ad77555d56b6c47ce7de8e Mon Sep 17 00:00:00 2001 From: Thierry Berger Date: Fri, 2 Aug 2024 11:49:45 +0200 Subject: Color visualization for grounded character controller (#705) --- examples2d/character_controller2.rs | 1 + 1 file changed, 1 insertion(+) (limited to 'examples2d') diff --git a/examples2d/character_controller2.rs b/examples2d/character_controller2.rs index 2325101..2acf50f 100644 --- a/examples2d/character_controller2.rs +++ b/examples2d/character_controller2.rs @@ -29,6 +29,7 @@ pub fn init_world(testbed: &mut Testbed) { let character_handle = bodies.insert(rigid_body); let collider = ColliderBuilder::capsule_y(0.3, 0.15); colliders.insert_with_parent(collider, character_handle, &mut bodies); + testbed.set_initial_body_color(character_handle, [0.8, 0.1, 0.1]); /* * Create the cubes -- cgit