From 849f398031c61b4894d5b8ca229037c026c9186d Mon Sep 17 00:00:00 2001 From: Sébastien Crozet Date: Sun, 4 Dec 2022 18:27:38 +0100 Subject: Add a dynamic ray-cast vehicle controller --- examples3d/all_examples3.rs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'examples3d/all_examples3.rs') diff --git a/examples3d/all_examples3.rs b/examples3d/all_examples3.rs index 749cec0..194d7cb 100644 --- a/examples3d/all_examples3.rs +++ b/examples3d/all_examples3.rs @@ -44,6 +44,7 @@ mod primitives3; mod restitution3; mod sensor3; mod trimesh3; +mod vehicle_controller3; fn demo_name_from_command_line() -> Option { let mut args = std::env::args(); @@ -101,6 +102,7 @@ pub fn main() { ("Restitution", restitution3::init_world), ("Sensor", sensor3::init_world), ("TriMesh", trimesh3::init_world), + ("Vehicle controller", vehicle_controller3::init_world), ("Keva tower", keva3::init_world), ("Newton cradle", newton_cradle3::init_world), ("(Debug) multibody_joints", debug_articulations3::init_world), -- cgit