From fb20d72ee29de9311a81aec6eb9f02fd2aa35fc4 Mon Sep 17 00:00:00 2001 From: Sébastien Crozet Date: Sun, 20 Feb 2022 12:55:00 +0100 Subject: Joint API and joint motors improvements --- examples3d/collision_groups3.rs | 20 ++++++-------------- 1 file changed, 6 insertions(+), 14 deletions(-) (limited to 'examples3d/collision_groups3.rs') diff --git a/examples3d/collision_groups3.rs b/examples3d/collision_groups3.rs index d43a7fc..c1bc144 100644 --- a/examples3d/collision_groups3.rs +++ b/examples3d/collision_groups3.rs @@ -16,11 +16,9 @@ pub fn init_world(testbed: &mut Testbed) { let ground_size = 5.0; let ground_height = 0.1; - let rigid_body = RigidBodyBuilder::new_static() - .translation(vector![0.0, -ground_height, 0.0]) - .build(); + let rigid_body = RigidBodyBuilder::new_static().translation(vector![0.0, -ground_height, 0.0]); let floor_handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size).build(); + let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size); colliders.insert_with_parent(collider, floor_handle, &mut bodies); /* @@ -34,8 +32,7 @@ pub fn init_world(testbed: &mut Testbed) { */ let green_floor = ColliderBuilder::cuboid(1.0, 0.1, 1.0) .translation(vector![0.0, 1.0, 0.0]) - .collision_groups(GREEN_GROUP) - .build(); + .collision_groups(GREEN_GROUP); let green_collider_handle = colliders.insert_with_parent(green_floor, floor_handle, &mut bodies); @@ -46,8 +43,7 @@ pub fn init_world(testbed: &mut Testbed) { */ let blue_floor = ColliderBuilder::cuboid(1.0, 0.1, 1.0) .translation(vector![0.0, 2.0, 0.0]) - .collision_groups(BLUE_GROUP) - .build(); + .collision_groups(BLUE_GROUP); let blue_collider_handle = colliders.insert_with_parent(blue_floor, floor_handle, &mut bodies); testbed.set_initial_collider_color(blue_collider_handle, [0.0, 0.0, 1.0]); @@ -77,13 +73,9 @@ pub fn init_world(testbed: &mut Testbed) { (BLUE_GROUP, [0.0, 0.0, 1.0]) }; - let rigid_body = RigidBodyBuilder::new_dynamic() - .translation(vector![x, y, z]) - .build(); + let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y, z]); let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::cuboid(rad, rad, rad) - .collision_groups(group) - .build(); + let collider = ColliderBuilder::cuboid(rad, rad, rad).collision_groups(group); colliders.insert_with_parent(collider, handle, &mut bodies); testbed.set_initial_body_color(handle, color); -- cgit