From a9e3441ecd64d50b478ab5370fabe187ec9a5c39 Mon Sep 17 00:00:00 2001 From: Sébastien Crozet Date: Sat, 19 Mar 2022 16:23:09 +0100 Subject: Rename rigid-body `static` to `fixed` --- examples3d/debug_add_remove_collider3.rs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'examples3d/debug_add_remove_collider3.rs') diff --git a/examples3d/debug_add_remove_collider3.rs b/examples3d/debug_add_remove_collider3.rs index e6d8ac6..25bb23a 100644 --- a/examples3d/debug_add_remove_collider3.rs +++ b/examples3d/debug_add_remove_collider3.rs @@ -16,7 +16,7 @@ pub fn init_world(testbed: &mut Testbed) { let ground_size = 3.0; let ground_height = 0.1; - let rigid_body = RigidBodyBuilder::new_static().translation(vector![0.0, -ground_height, 0.0]); + let rigid_body = RigidBodyBuilder::fixed().translation(vector![0.0, -ground_height, 0.0]); let ground_handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(ground_size, ground_height, 0.4); let mut ground_collider_handle = @@ -26,7 +26,7 @@ pub fn init_world(testbed: &mut Testbed) { * Rolling ball */ let ball_rad = 0.1; - let rb = RigidBodyBuilder::new_dynamic().translation(vector![0.0, 0.2, 0.0]); + let rb = RigidBodyBuilder::dynamic().translation(vector![0.0, 0.2, 0.0]); let ball_handle = bodies.insert(rb); let collider = ColliderBuilder::ball(ball_rad).density(100.0); colliders.insert_with_parent(collider, ball_handle, &mut bodies); -- cgit