From a9e3441ecd64d50b478ab5370fabe187ec9a5c39 Mon Sep 17 00:00:00 2001 From: Sébastien Crozet Date: Sat, 19 Mar 2022 16:23:09 +0100 Subject: Rename rigid-body `static` to `fixed` --- examples3d/debug_articulations3.rs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'examples3d/debug_articulations3.rs') diff --git a/examples3d/debug_articulations3.rs b/examples3d/debug_articulations3.rs index 0dbc66a..e844630 100644 --- a/examples3d/debug_articulations3.rs +++ b/examples3d/debug_articulations3.rs @@ -20,7 +20,7 @@ fn create_ball_articulations( let status = if i == 0 { // && (k % 4 == 0 || k == num - 1) { - RigidBodyType::Static + RigidBodyType::Fixed } else { RigidBodyType::Dynamic }; @@ -74,7 +74,7 @@ pub fn init_world(testbed: &mut Testbed) { .rotation(vector![0.1, 0.0, 0.1]); colliders.insert(collider); - let rigid_body = RigidBodyBuilder::new_dynamic(); + let rigid_body = RigidBodyBuilder::dynamic(); let collider = ColliderBuilder::cuboid(30.0, 0.01, 30.0) .translation(vector![0.0, -3.0, 0.0]) .rotation(vector![0.1, 0.0, 0.1]); -- cgit