From 391bcf372ab19d4ae3eceb056eb605062bf71122 Mon Sep 17 00:00:00 2001 From: Crozet Sébastien Date: Thu, 26 Nov 2020 11:41:43 +0100 Subject: Fix collider insertion/removal tracking. --- examples3d/debug_dynamic_collider_add3.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'examples3d/debug_dynamic_collider_add3.rs') diff --git a/examples3d/debug_dynamic_collider_add3.rs b/examples3d/debug_dynamic_collider_add3.rs index 9a10b27..4ea6836 100644 --- a/examples3d/debug_dynamic_collider_add3.rs +++ b/examples3d/debug_dynamic_collider_add3.rs @@ -91,7 +91,7 @@ pub fn init_world(testbed: &mut Testbed) { let coll = ColliderBuilder::cuboid(ground_size, ground_height + step as f32 * 0.01, 0.4) .friction(0.15) .build(); - new_ground_collider_handle = + let new_ground_collider_handle = physics .colliders .insert(coll, ground_handle, &mut physics.bodies); -- cgit