From 28b7866aee68ca844406bea4761d630a7913188d Mon Sep 17 00:00:00 2001 From: Crozet Sébastien Date: Wed, 20 Jan 2021 15:40:00 +0100 Subject: Switch to [u32; DIM] instead of Point for element indices. --- examples3d/debug_trimesh3.rs | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) (limited to 'examples3d/debug_trimesh3.rs') diff --git a/examples3d/debug_trimesh3.rs b/examples3d/debug_trimesh3.rs index 0d0b276..186e673 100644 --- a/examples3d/debug_trimesh3.rs +++ b/examples3d/debug_trimesh3.rs @@ -24,18 +24,18 @@ pub fn init_world(testbed: &mut Testbed) { Point3::new(-width, -width, width), ]; let idx = vec![ - Point3::new(0, 1, 2), - Point3::new(0, 2, 3), - Point3::new(4, 5, 6), - Point3::new(4, 6, 7), - Point3::new(0, 4, 7), - Point3::new(0, 7, 3), - Point3::new(1, 5, 6), - Point3::new(1, 6, 2), - Point3::new(3, 2, 7), - Point3::new(2, 6, 7), - Point3::new(0, 1, 5), - Point3::new(0, 5, 4), + [0, 1, 2], + [0, 2, 3], + [4, 5, 6], + [4, 6, 7], + [0, 4, 7], + [0, 7, 3], + [1, 5, 6], + [1, 6, 2], + [3, 2, 7], + [2, 6, 7], + [0, 1, 5], + [0, 5, 4], ]; // Dynamic box rigid body. -- cgit