From fb20d72ee29de9311a81aec6eb9f02fd2aa35fc4 Mon Sep 17 00:00:00 2001 From: Sébastien Crozet Date: Sun, 20 Feb 2022 12:55:00 +0100 Subject: Joint API and joint motors improvements --- examples3d/keva3.rs | 34 ++++++++++++++-------------------- 1 file changed, 14 insertions(+), 20 deletions(-) (limited to 'examples3d/keva3.rs') diff --git a/examples3d/keva3.rs b/examples3d/keva3.rs index ad9e1ae..30e5246 100644 --- a/examples3d/keva3.rs +++ b/examples3d/keva3.rs @@ -38,15 +38,13 @@ pub fn build_block( }; // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic() - .translation(vector![ - x + dim.x + shift.x, - y + dim.y + shift.y, - z + dim.z + shift.z - ]) - .build(); + let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![ + x + dim.x + shift.x, + y + dim.y + shift.y, + z + dim.z + shift.z + ]); let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::cuboid(dim.x, dim.y, dim.z).build(); + let collider = ColliderBuilder::cuboid(dim.x, dim.y, dim.z); colliders.insert_with_parent(collider, handle, bodies); testbed.set_initial_body_color(handle, color0); @@ -61,15 +59,13 @@ pub fn build_block( for i in 0..(block_width / (dim.x as f32 * 2.0)) as usize { for j in 0..(block_width / (dim.z as f32 * 2.0)) as usize { // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic() - .translation(vector![ - i as f32 * dim.x * 2.0 + dim.x + shift.x, - dim.y + shift.y + block_height, - j as f32 * dim.z * 2.0 + dim.z + shift.z - ]) - .build(); + let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![ + i as f32 * dim.x * 2.0 + dim.x + shift.x, + dim.y + shift.y + block_height, + j as f32 * dim.z * 2.0 + dim.z + shift.z + ]); let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::cuboid(dim.x, dim.y, dim.z).build(); + let collider = ColliderBuilder::cuboid(dim.x, dim.y, dim.z); colliders.insert_with_parent(collider, handle, bodies); testbed.set_initial_body_color(handle, color0); std::mem::swap(&mut color0, &mut color1); @@ -92,11 +88,9 @@ pub fn init_world(testbed: &mut Testbed) { let ground_size = 50.0; let ground_height = 0.1; - let rigid_body = RigidBodyBuilder::new_static() - .translation(vector![0.0, -ground_height, 0.0]) - .build(); + let rigid_body = RigidBodyBuilder::new_static().translation(vector![0.0, -ground_height, 0.0]); let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size).build(); + let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size); colliders.insert_with_parent(collider, handle, &mut bodies); /* -- cgit