From fb20d72ee29de9311a81aec6eb9f02fd2aa35fc4 Mon Sep 17 00:00:00 2001 From: Sébastien Crozet Date: Sun, 20 Feb 2022 12:55:00 +0100 Subject: Joint API and joint motors improvements --- examples3d/primitives3.rs | 20 ++++++++------------ 1 file changed, 8 insertions(+), 12 deletions(-) (limited to 'examples3d/primitives3.rs') diff --git a/examples3d/primitives3.rs b/examples3d/primitives3.rs index c9d0959..a664308 100644 --- a/examples3d/primitives3.rs +++ b/examples3d/primitives3.rs @@ -16,11 +16,9 @@ pub fn init_world(testbed: &mut Testbed) { let ground_size = 100.1; let ground_height = 2.1; - let rigid_body = RigidBodyBuilder::new_static() - .translation(vector![0.0, -ground_height, 0.0]) - .build(); + let rigid_body = RigidBodyBuilder::new_static().translation(vector![0.0, -ground_height, 0.0]); let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size).build(); + let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size); colliders.insert_with_parent(collider, handle, &mut bodies); /* @@ -46,19 +44,17 @@ pub fn init_world(testbed: &mut Testbed) { let z = k as f32 * shiftz - centerz + offset; // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic() - .translation(vector![x, y, z]) - .build(); + let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y, z]); let handle = bodies.insert(rigid_body); let collider = match j % 5 { - // _ => ColliderBuilder::cuboid(rad, rad, rad).build(), - 1 => ColliderBuilder::ball(rad).build(), + // _ => ColliderBuilder::cuboid(rad, rad, rad), + 1 => ColliderBuilder::ball(rad), // Rounded cylinders are much more efficient that cylinder, even if the // rounding margin is small. - 2 => ColliderBuilder::round_cylinder(rad, rad, rad / 10.0).build(), - 3 => ColliderBuilder::cone(rad, rad).build(), - _ => ColliderBuilder::capsule_y(rad, rad).build(), + 2 => ColliderBuilder::round_cylinder(rad, rad, rad / 10.0), + 3 => ColliderBuilder::cone(rad, rad), + _ => ColliderBuilder::capsule_y(rad, rad), }; colliders.insert_with_parent(collider, handle, &mut bodies); -- cgit