From 32b6e122c154ecc21b20314c11b084ad93a0e836 Mon Sep 17 00:00:00 2001 From: Crozet Sébastien Date: Tue, 3 Nov 2020 11:46:38 +0100 Subject: Add the ability to set the mass and mass properties of the rigid-body built with the RigidBodyBuilder --- src/dynamics/rigid_body.rs | 33 +++++++++++++++++++++++++++++++++ 1 file changed, 33 insertions(+) (limited to 'src/dynamics/rigid_body.rs') diff --git a/src/dynamics/rigid_body.rs b/src/dynamics/rigid_body.rs index 417ce34..bf35947 100644 --- a/src/dynamics/rigid_body.rs +++ b/src/dynamics/rigid_body.rs @@ -344,6 +344,7 @@ pub struct RigidBodyBuilder { linvel: Vector, angvel: AngVector, body_status: BodyStatus, + mass_properties: MassProperties, can_sleep: bool, user_data: u128, } @@ -356,6 +357,7 @@ impl RigidBodyBuilder { linvel: Vector::zeros(), angvel: na::zero(), body_status, + mass_properties: MassProperties::zero(), can_sleep: true, user_data: 0, } @@ -411,6 +413,36 @@ impl RigidBodyBuilder { self } + /// Sets the mass properties of the rigid-body being built. + /// + /// Note that the final mass properties of the rigid-bodies depends + /// on the initial mass-properties of the rigid-body (set by this method) + /// to which is added the contributions of all the colliders with non-zero density + /// attached to this rigid-body. + /// + /// Therefore, if you want your provided mass properties to be the final + /// mass properties of your rigid-bodies, don't attach colliders to it, or + /// only attach colliders with densities equal to zero. + pub fn mass_properties(mut self, props: MassProperties) -> Self { + self.mass_properties = props; + self + } + + /// Sets the mass of the rigid-body being built. + /// + /// Note that the final mass of the rigid-bodies depends + /// on the initial mass of the rigid-body (set by this method) + /// to which is added the contributions of all the colliders with non-zero density + /// attached to this rigid-body. + /// + /// Therefore, if you want your provided mass to be the final + /// mass of your rigid-bodies, don't attach colliders to it, or + /// only attach colliders with densities equal to zero. + pub fn mass(mut self, mass: f32) -> Self { + self.mass_properties.inv_mass = crate::utils::inv(mass); + self + } + /// Sets the initial linear velocity of the rigid-body to be created. #[cfg(feature = "dim2")] pub fn linvel(mut self, x: f32, y: f32) -> Self { @@ -446,6 +478,7 @@ impl RigidBodyBuilder { rb.angvel = self.angvel; rb.body_status = self.body_status; rb.user_data = self.user_data; + rb.mass_properties = self.mass_properties; if !self.can_sleep { rb.activation.threshold = -1.0; -- cgit From bd6c0cb26c560efb9ba31d7151bbf657cf25a738 Mon Sep 17 00:00:00 2001 From: Crozet Sébastien Date: Tue, 3 Nov 2020 12:25:34 +0100 Subject: Fix typo. --- src/dynamics/rigid_body.rs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/dynamics/rigid_body.rs') diff --git a/src/dynamics/rigid_body.rs b/src/dynamics/rigid_body.rs index bf35947..6b897a6 100644 --- a/src/dynamics/rigid_body.rs +++ b/src/dynamics/rigid_body.rs @@ -421,7 +421,7 @@ impl RigidBodyBuilder { /// attached to this rigid-body. /// /// Therefore, if you want your provided mass properties to be the final - /// mass properties of your rigid-bodies, don't attach colliders to it, or + /// mass properties of your rigid-body, don't attach colliders to it, or /// only attach colliders with densities equal to zero. pub fn mass_properties(mut self, props: MassProperties) -> Self { self.mass_properties = props; @@ -436,7 +436,7 @@ impl RigidBodyBuilder { /// attached to this rigid-body. /// /// Therefore, if you want your provided mass to be the final - /// mass of your rigid-bodies, don't attach colliders to it, or + /// mass of your rigid-body, don't attach colliders to it, or /// only attach colliders with densities equal to zero. pub fn mass(mut self, mass: f32) -> Self { self.mass_properties.inv_mass = crate::utils::inv(mass); -- cgit