From d127af78168d43d8bd990fb120f221226b1fc010 Mon Sep 17 00:00:00 2001 From: Sébastien Crozet Date: Sun, 26 May 2024 18:14:14 +0200 Subject: feat: make `RigidBody::add_collider` private Colliders must only be added through the `ColliderSet`. --- src/dynamics/rigid_body.rs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/dynamics') diff --git a/src/dynamics/rigid_body.rs b/src/dynamics/rigid_body.rs index 50c864c..50e3211 100644 --- a/src/dynamics/rigid_body.rs +++ b/src/dynamics/rigid_body.rs @@ -636,8 +636,7 @@ impl RigidBody { } /// Adds a collider to this rigid-body. - // TODO ECS: we keep this public for now just to simply our experiments on bevy_rapier. - pub fn add_collider( + pub(crate) fn add_collider_internal( &mut self, co_handle: ColliderHandle, co_parent: &ColliderParent, -- cgit