From 2dda0e5ce48ed0d93b4b0fa3098ba08f59a50a0a Mon Sep 17 00:00:00 2001 From: Crozet Sébastien Date: Mon, 21 Sep 2020 17:26:57 +0200 Subject: Complete the WQuadtree construction and ray-cast. --- src/geometry/mod.rs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/geometry/mod.rs') diff --git a/src/geometry/mod.rs b/src/geometry/mod.rs index 5fcdf71..406727f 100644 --- a/src/geometry/mod.rs +++ b/src/geometry/mod.rs @@ -52,7 +52,8 @@ pub(crate) use self::contact_generator::{clip_segments, clip_segments_with_norma pub(crate) use self::narrow_phase::ContactManifoldIndex; #[cfg(feature = "dim3")] pub(crate) use self::polyhedron_feature3d::PolyhedronFace; -pub(crate) use self::waabb::WAABB; +pub(crate) use self::waabb::{WRay, WAABB}; +pub(crate) use self::wquadtree::WQuadtree; //pub(crate) use self::z_order::z_cmp_floats; mod ball; @@ -79,4 +80,5 @@ pub(crate) mod sat; pub(crate) mod triangle; mod trimesh; mod waabb; +mod wquadtree; //mod z_order; -- cgit