From e87b73a2a20fee1ed333d564ba46dbf1c3ca75e2 Mon Sep 17 00:00:00 2001 From: Crozet Sébastien Date: Tue, 6 Oct 2020 15:49:22 +0200 Subject: Fix compilation in 2D. --- src/geometry/wquadtree.rs | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src/geometry/wquadtree.rs') diff --git a/src/geometry/wquadtree.rs b/src/geometry/wquadtree.rs index 233ebd1..fce04eb 100644 --- a/src/geometry/wquadtree.rs +++ b/src/geometry/wquadtree.rs @@ -1,6 +1,8 @@ use crate::geometry::{ColliderHandle, ColliderSet, Ray, AABB}; use crate::geometry::{WRay, WAABB}; -use crate::math::{Point, Vector}; +use crate::math::Point; +#[cfg(feature = "dim3")] +use crate::math::Vector; use crate::simd::{SimdFloat, SIMD_WIDTH}; use ncollide::bounding_volume::BoundingVolume; use simba::simd::{SimdBool, SimdValue}; @@ -252,6 +254,7 @@ impl WQuadtree { // Find the axis with minimum variance. This is the axis along // which we are **not** subdividing our set. + #[allow(unused_mut)] // Does not need to be mutable in 2D. let mut subdiv_dims = [0, 1]; #[cfg(feature = "dim3")] { @@ -466,6 +469,7 @@ impl WQuadtreeIncrementalBuilder { // Find the axis with minimum variance. This is the axis along // which we are **not** subdividing our set. + #[allow(unused_mut)] // Does not need to be mutable in 2D. let mut subdiv_dims = [0, 1]; #[cfg(feature = "dim3")] { -- cgit