From a19c6131ff63860aa87f320e3e3770ef4e6f4774 Mon Sep 17 00:00:00 2001 From: Sébastien Crozet Date: Tue, 9 Aug 2022 09:26:12 +0200 Subject: Make Collider::set_rotation and RigidBody::set_rotation take a rotation instead of an axis-angle. --- src/geometry/collider.rs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/geometry') diff --git a/src/geometry/collider.rs b/src/geometry/collider.rs index a9af8d1..efe6304 100644 --- a/src/geometry/collider.rs +++ b/src/geometry/collider.rs @@ -161,9 +161,9 @@ impl Collider { } /// Sets the rotational part of this collider's position. - pub fn set_rotation(&mut self, rotation: AngVector) { + pub fn set_rotation(&mut self, rotation: Rotation) { self.changes.insert(ColliderChanges::POSITION); - self.pos.0.rotation = Rotation::new(rotation); + self.pos.0.rotation = rotation; } /// Sets the position of this collider. -- cgit