From d127af78168d43d8bd990fb120f221226b1fc010 Mon Sep 17 00:00:00 2001 From: Sébastien Crozet Date: Sun, 26 May 2024 18:14:14 +0200 Subject: feat: make `RigidBody::add_collider` private Colliders must only be added through the `ColliderSet`. --- src/geometry/collider_set.rs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/geometry') diff --git a/src/geometry/collider_set.rs b/src/geometry/collider_set.rs index 799ee65..cb0511e 100644 --- a/src/geometry/collider_set.rs +++ b/src/geometry/collider_set.rs @@ -123,7 +123,7 @@ impl ColliderSet { self.modified_colliders.push(handle); let coll = self.colliders.get_mut(handle.0).unwrap(); - parent.add_collider( + parent.add_collider_internal( handle, coll.parent.as_mut().unwrap(), &mut coll.pos, @@ -167,7 +167,7 @@ impl ColliderSet { }; if let Some(rb) = bodies.get_mut(new_parent_handle) { - rb.add_collider( + rb.add_collider_internal( handle, collider.parent.as_ref().unwrap(), &mut collider.pos, -- cgit