From 0703e5527fd95d86bb6621e61dbcb1a6e7f9329a Mon Sep 17 00:00:00 2001 From: Sébastien Crozet Date: Sun, 16 Jan 2022 16:40:59 +0100 Subject: Fix some solver issues - Fix the wrong codepath taken by the solver for contacts involving a collider without parent. - Properly adress the non-linear treatment of the friction direction - Simplify the sleeping strategy - Add an impulse resolution multiplier --- src/pipeline/physics_pipeline.rs | 1 + 1 file changed, 1 insertion(+) (limited to 'src/pipeline') diff --git a/src/pipeline/physics_pipeline.rs b/src/pipeline/physics_pipeline.rs index fae0174..9992ea0 100644 --- a/src/pipeline/physics_pipeline.rs +++ b/src/pipeline/physics_pipeline.rs @@ -179,6 +179,7 @@ impl PhysicsPipeline { { self.counters.stages.island_construction_time.resume(); islands.update_active_set_with_contacts( + integration_parameters.dt, bodies, colliders, narrow_phase, -- cgit