From 5ce36065829cdc23334bbb6ca6c0d83f7de1ece8 Mon Sep 17 00:00:00 2001 From: Crozet Sébastien Date: Thu, 19 Nov 2020 18:09:55 +0100 Subject: Add explicit wake_up parameter to method setting the position and velocity of a rigid-body. --- src_testbed/box2d_backend.rs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src_testbed/box2d_backend.rs') diff --git a/src_testbed/box2d_backend.rs b/src_testbed/box2d_backend.rs index 213819a..0d0664f 100644 --- a/src_testbed/box2d_backend.rs +++ b/src_testbed/box2d_backend.rs @@ -71,10 +71,10 @@ impl Box2dWorld { let def = b2::BodyDef { body_type, - position: na_vec_to_b2_vec(body.position.translation.vector), - angle: body.position.rotation.angle(), - linear_velocity: na_vec_to_b2_vec(body.linvel), - angular_velocity: body.angvel, + position: na_vec_to_b2_vec(body.position().translation.vector), + angle: body.position().rotation.angle(), + linear_velocity: na_vec_to_b2_vec(*body.linvel()), + angular_velocity: body.angvel(), linear_damping, angular_damping, ..b2::BodyDef::new() @@ -223,7 +223,7 @@ impl Box2dWorld { if let Some(pb2_handle) = self.rapier2box2d.get(&handle) { let b2_body = self.world.body(*pb2_handle); let pos = b2_transform_to_na_isometry(b2_body.transform().clone()); - body.set_position(pos); + body.set_position(pos, false); for coll_handle in body.colliders() { let collider = &mut colliders[*coll_handle]; -- cgit