From 28b7866aee68ca844406bea4761d630a7913188d Mon Sep 17 00:00:00 2001 From: Crozet Sébastien Date: Wed, 20 Jan 2021 15:40:00 +0100 Subject: Switch to [u32; DIM] instead of Point for element indices. --- src_testbed/engine.rs | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) (limited to 'src_testbed/engine.rs') diff --git a/src_testbed/engine.rs b/src_testbed/engine.rs index 0e415ea..cef12d6 100644 --- a/src_testbed/engine.rs +++ b/src_testbed/engine.rs @@ -336,7 +336,7 @@ impl GraphicsManager { out.push(Node::Mesh(Mesh::new( handle, vec![triangle.a, triangle.b, triangle.c], - vec![Point3::new(0, 1, 2)], + vec![[0, 1, 2]], color, window, ))) @@ -346,11 +346,7 @@ impl GraphicsManager { out.push(Node::Mesh(Mesh::new( handle, trimesh.vertices().to_vec(), - trimesh - .indices() - .iter() - .map(|idx| na::convert(*idx)) - .collect(), + trimesh.indices().to_vec(), color, window, ))) -- cgit