From 2df7258570ce59aedd7fb4c0dea3d3290eb02a47 Mon Sep 17 00:00:00 2001 From: Sébastien Crozet Date: Sun, 24 Mar 2024 17:25:42 +0100 Subject: feat: update testbeds to bevy 0.13 --- src_testbed/graphics.rs | 26 +++++++++++++++++++------- 1 file changed, 19 insertions(+), 7 deletions(-) (limited to 'src_testbed/graphics.rs') diff --git a/src_testbed/graphics.rs b/src_testbed/graphics.rs index 552d4c7..226be4d 100644 --- a/src_testbed/graphics.rs +++ b/src_testbed/graphics.rs @@ -22,6 +22,9 @@ pub type BevyMaterial = ColorMaterial; #[cfg(feature = "dim3")] pub type BevyMaterial = StandardMaterial; +pub type InstancedMaterials = HashMap, Handle>; +pub const SELECTED_OBJECT_MATERIAL_KEY: Point3 = point![42, 42, 42]; + pub struct GraphicsManager { rand: Pcg32, b2sn: HashMap>, @@ -30,6 +33,7 @@ pub struct GraphicsManager { b2wireframe: HashMap, ground_color: Point3, prefab_meshes: HashMap>, + instanced_materials: InstancedMaterials, pub gfx_shift: Vector, } @@ -43,10 +47,15 @@ impl GraphicsManager { ground_color: point![0.5, 0.5, 0.5], b2wireframe: HashMap::new(), prefab_meshes: HashMap::new(), + instanced_materials: HashMap::new(), gfx_shift: Vector::zeros(), } } + pub fn selection_material(&self) -> Handle { + self.instanced_materials[&SELECTED_OBJECT_MATERIAL_KEY].clone_weak() + } + pub fn clear(&mut self, commands: &mut Commands) { for sns in self.b2sn.values_mut() { for sn in sns.iter_mut() { @@ -54,6 +63,7 @@ impl GraphicsManager { } } + self.instanced_materials.clear(); self.b2sn.clear(); self.c2color.clear(); self.b2color.clear(); @@ -159,10 +169,11 @@ impl GraphicsManager { fn gen_color(rng: &mut Pcg32) -> Point3 { let mut color: Point3 = rng.gen(); - color *= 1.5; - color.x = color.x.min(1.0); - color.y = color.y.min(1.0); - color.z = color.z.min(1.0); + + // Quantize the colors a bit to get some amount of auto-instancing from bevy. + color.x = (color.x * 5.0).round() / 5.0; + color.y = (color.y * 5.0).round() / 5.0; + color.z = (color.z * 5.0).round() / 5.0; color } @@ -191,7 +202,7 @@ impl GraphicsManager { commands: &mut Commands, meshes: &mut Assets, materials: &mut Assets, - components: &mut Query<(&mut Transform,)>, + components: &mut Query<&mut Transform>, handle: RigidBodyHandle, bodies: &RigidBodySet, colliders: &ColliderSet, @@ -214,7 +225,7 @@ impl GraphicsManager { commands: &mut Commands, meshes: &mut Assets, materials: &mut Assets, - components: &mut Query<(&mut Transform,)>, + components: &mut Query<&mut Transform>, handle: RigidBodyHandle, bodies: &RigidBodySet, colliders: &ColliderSet, @@ -330,6 +341,7 @@ impl GraphicsManager { meshes, materials, &self.prefab_meshes, + &mut self.instanced_materials, shape, handle, *pos, @@ -345,7 +357,7 @@ impl GraphicsManager { &mut self, _bodies: &RigidBodySet, colliders: &ColliderSet, - components: &mut Query<(&mut Transform,)>, + components: &mut Query<&mut Transform>, _materials: &mut Assets, ) { for (_, ns) in self.b2sn.iter_mut() { -- cgit