From 00da4aaa42cc921bbd8c469b45c5c1e304f46260 Mon Sep 17 00:00:00 2001 From: Crozet Sébastien Date: Tue, 5 Jan 2021 15:34:48 +0100 Subject: Add compound shape support. --- src_testbed/objects/ball.rs | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src_testbed/objects/ball.rs') diff --git a/src_testbed/objects/ball.rs b/src_testbed/objects/ball.rs index f72c284..4df3820 100644 --- a/src_testbed/objects/ball.rs +++ b/src_testbed/objects/ball.rs @@ -1,6 +1,6 @@ use crate::objects::node::{self, GraphicsNode}; use kiss3d::window::Window; -use na::Point3; +use na::{Isometry3, Point3}; use rapier::geometry::{ColliderHandle, ColliderSet}; use rapier::math::Isometry; @@ -9,11 +9,13 @@ pub struct Ball { base_color: Point3, gfx: GraphicsNode, collider: ColliderHandle, + delta: Isometry3, } impl Ball { pub fn new( collider: ColliderHandle, + delta: Isometry3, radius: f32, color: Point3, window: &mut Window, @@ -28,6 +30,7 @@ impl Ball { base_color: color, gfx: node, collider, + delta, }; // res.gfx.set_texture_from_file(&Path::new("media/kitten.png"), "kitten"); @@ -55,7 +58,7 @@ impl Ball { colliders, self.collider, &self.color, - &Isometry::identity(), + &self.delta, ); } -- cgit From d1ed279c4e70c46928c84cf9b7f4a1db539fd7cb Mon Sep 17 00:00:00 2001 From: Crozet Sébastien Date: Wed, 6 Jan 2021 12:22:46 +0100 Subject: Tesbted physx backend: add heightfield, trimesh, and convex mesh support. --- src_testbed/objects/ball.rs | 1 - 1 file changed, 1 deletion(-) (limited to 'src_testbed/objects/ball.rs') diff --git a/src_testbed/objects/ball.rs b/src_testbed/objects/ball.rs index 4df3820..c352b3a 100644 --- a/src_testbed/objects/ball.rs +++ b/src_testbed/objects/ball.rs @@ -2,7 +2,6 @@ use crate::objects::node::{self, GraphicsNode}; use kiss3d::window::Window; use na::{Isometry3, Point3}; use rapier::geometry::{ColliderHandle, ColliderSet}; -use rapier::math::Isometry; pub struct Ball { color: Point3, -- cgit From 261ed1ebed04fb594f612b66811350f63b73f104 Mon Sep 17 00:00:00 2001 From: Crozet Sébastien Date: Wed, 6 Jan 2021 12:53:26 +0100 Subject: Fix 2D compilation. --- src_testbed/objects/ball.rs | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src_testbed/objects/ball.rs') diff --git a/src_testbed/objects/ball.rs b/src_testbed/objects/ball.rs index c352b3a..df43341 100644 --- a/src_testbed/objects/ball.rs +++ b/src_testbed/objects/ball.rs @@ -1,20 +1,21 @@ use crate::objects::node::{self, GraphicsNode}; use kiss3d::window::Window; -use na::{Isometry3, Point3}; +use na::Point3; use rapier::geometry::{ColliderHandle, ColliderSet}; +use rapier::math::Isometry; pub struct Ball { color: Point3, base_color: Point3, gfx: GraphicsNode, collider: ColliderHandle, - delta: Isometry3, + delta: Isometry, } impl Ball { pub fn new( collider: ColliderHandle, - delta: Isometry3, + delta: Isometry, radius: f32, color: Point3, window: &mut Window, -- cgit