## Repository architecture The architecture of this repository is a bit unusual because we are using some tricks to have both the 2D and 3D version of Rapier share the same code-base. Here are the main folders: - **`build/`**: contains one folder per Rapier crate (for the 2D, 3D, `f32`, and `f64` versions). Each crate has its own `Cargo.toml` file that adjusts some cargo features, and reference the `src` folder. - **`src/`**: contains the actual `.rs` source code of the Rapier physics engine. - **`src_testbed/`**: contains the `.rs` source code of the Rapier testbed (which our examples are based on). - **`examples2d/`**: simple 2D scenes showcasing some of Rapier's capabilities. Run them with `cargo run --release --bin all_examples2`. - **`examples3d/`**: simple 3D scenes showcasing some of Rapier's capabilities. Run them with `cargo run --release --bin all_examples3`. - **`benchmarks2d/`**: a set of 2D stress-tests, to see how Rapier performs when it has lots of elements to simulate. - **`benchmarks3d/`**: a set of 3D stress-tests, to see how Rapier performs when it has lots of elements to simulate. We use the these benchmarks to track the performances of Rapier after some changes, and spot unexpected regressions: https://www.rapier.rs/benchmarks/