[package] name = "rapier3d" version = "0.9.2" authors = [ "Sébastien Crozet " ] description = "3-dimensional physics engine in Rust." documentation = "http://docs.rs/rapier3d" homepage = "http://rapier.rs" repository = "https://github.com/dimforge/rapier" readme = "README.md" categories = [ "science", "game-development", "mathematics", "simulation", "wasm"] keywords = [ "physics", "dynamics", "rigid", "real-time", "joints" ] license = "Apache-2.0" edition = "2018" [badges] maintenance = { status = "actively-developed" } [features] default = [ "dim3", "f32", "default-sets" ] dim3 = [ ] f32 = [ ] default-sets = [ ] parallel = [ "rayon" ] simd-stable = [ "parry3d/simd-stable", "simba/wide", "simd-is-enabled" ] simd-nightly = [ "parry3d/simd-nightly", "simba/packed_simd", "simd-is-enabled" ] # Do not enable this feature directly. It is automatically # enabled with the "simd-stable" or "simd-nightly" feature. simd-is-enabled = [ "vec_map" ] wasm-bindgen = [ "instant/wasm-bindgen" ] serde-serialize = [ "nalgebra/serde-serialize", "parry3d/serde-serialize", "serde", "bit-vec/serde" ] enhanced-determinism = [ "simba/libm_force", "parry3d/enhanced-determinism" ] # Feature used for debugging only. debug-disable-legitimate-fe-exceptions = [ ] # Feature used for development and debugging only. # Do not enable this unless you are working on the engine internals. dev-remove-slow-accessors = [] [lib] name = "rapier3d" path = "../../src/lib.rs" required-features = [ "dim3", "f32" ] [dependencies] vec_map = { version = "0.8", optional = true } instant = { version = "0.1", features = [ "now" ]} num-traits = "0.2" nalgebra = "0.27" parry3d = "0.5" simba = "0.5" approx = "0.5" rayon = { version = "1", optional = true } crossbeam = "0.8" arrayvec = "0.7" bit-vec = "0.6" rustc-hash = "1" serde = { version = "1", features = [ "derive" ], optional = true } downcast-rs = "1.2" num-derive = "0.3" bitflags = "1" [dev-dependencies] bincode = "1" serde = { version = "1", features = [ "derive" ] }