use crate::dynamics::solver::OneBodyConstraint; use crate::dynamics::{ IntegrationParameters, MultibodyJointSet, MultibodyLinkId, RigidBodySet, RigidBodyVelocity, }; use crate::geometry::{ContactManifold, ContactManifoldIndex}; use crate::math::{Point, Real, DIM, MAX_MANIFOLD_POINTS}; use crate::utils::SimdCross; use super::{OneBodyConstraintElement, OneBodyConstraintNormalPart}; use crate::dynamics::solver::solver_body::SolverBody; use crate::dynamics::solver::{ContactPointInfos, OneBodyConstraintBuilder}; #[cfg(feature = "dim2")] use crate::utils::SimdBasis; use na::DVector; #[derive(Copy, Clone)] pub(crate) struct GenericOneBodyConstraintBuilder { link2: MultibodyLinkId, ccd_thickness: Real, inner: OneBodyConstraintBuilder, } impl GenericOneBodyConstraintBuilder { pub fn invalid() -> Self { Self { link2: MultibodyLinkId::default(), ccd_thickness: 0.0, inner: OneBodyConstraintBuilder::invalid(), } } pub fn generate( manifold_id: ContactManifoldIndex, manifold: &ContactManifold, bodies: &RigidBodySet, multibodies: &MultibodyJointSet, out_builders: &mut [GenericOneBodyConstraintBuilder], out_constraints: &mut [GenericOneBodyConstraint], jacobians: &mut DVector, jacobian_id: &mut usize, ) { let mut handle1 = manifold.data.rigid_body1; let mut handle2 = manifold.data.rigid_body2; let flipped = manifold.data.relative_dominance < 0; let (force_dir1, flipped_multiplier) = if flipped { std::mem::swap(&mut handle1, &mut handle2); (manifold.data.normal, -1.0) } else { (-manifold.data.normal, 1.0) }; let (vels1, world_com1) = if let Some(handle1) = handle1 { let rb1 = &bodies[handle1]; (rb1.vels, rb1.mprops.world_com) } else { (RigidBodyVelocity::zero(), Point::origin()) }; let rb1 = handle1 .map(|h| SolverBody::from(&bodies[h])) .unwrap_or_default(); let rb2 = &bodies[handle2.unwrap()]; let (vels2, mprops2) = (&rb2.vels, &rb2.mprops); let link2 = *multibodies.rigid_body_link(handle2.unwrap()).unwrap(); let (mb2, link_id2) = (&multibodies[link2.multibody], link2.id); let solver_vel2 = mb2.solver_id; #[cfg(feature = "dim2")] let tangents1 = force_dir1.orthonormal_basis(); #[cfg(feature = "dim3")] let tangents1 = super::compute_tangent_contact_directions(&force_dir1, &vels1.linvel, &vels2.linvel); let multibodies_ndof = mb2.ndofs(); // For each solver contact we generate DIM constraints, and each constraints appends // the multibodies jacobian and weighted jacobians let required_jacobian_len = *jacobian_id + manifold.data.solver_contacts.len() * multibodies_ndof * 2 * DIM; if jacobians.nrows() < required_jacobian_len && !cfg!(feature = "parallel") { jacobians.resize_vertically_mut(required_jacobian_len, 0.0); } for (l, manifold_points) in manifold .data .solver_contacts .chunks(MAX_MANIFOLD_POINTS) .enumerate() { let chunk_j_id = *jacobian_id; let builder = &mut out_builders[l]; let constraint = &mut out_constraints[l]; builder.inner.rb1 = rb1; builder.inner.vels1 = vels1; constraint.inner.dir1 = force_dir1; constraint.inner.im2 = mprops2.effective_inv_mass; constraint.inner.solver_vel2 = solver_vel2; constraint.inner.manifold_id = manifold_id; constraint.inner.num_contacts = manifold_points.len() as u8; #[cfg(feature = "dim3")] { constraint.inner.tangent1 = tangents1[0]; } for k in 0..manifold_points.len() { let manifold_point = &manifold_points[k]; let point = manifold_point.point; let dp1 = point - world_com1; let dp2 = point - mprops2.world_com; let vel1 = vels1.linvel + vels1.angvel.gcross(dp1); let vel2 = vels2.linvel + vels2.angvel.gcross(dp2); constraint.inner.limit = manifold_point.friction; constraint.inner.manifold_contact_id[k] = manifold_point.contact_id; // Normal part. let normal_rhs_wo_bias; { let torque_dir2 = dp2.gcross(-force_dir1); let inv_r2 = mb2 .fill_jacobians( link_id2, -force_dir1, #[cfg(feature = "dim2")] na::vector!(torque_dir2), #[cfg(feature = "dim3")] torque_dir2, jacobian_id, jacobians, ) .0; let r = crate::utils::inv(inv_r2); let is_bouncy = manifold_point.is_bouncy() as u32 as Real; let proj_vel1 = vel1.dot(&force_dir1); let proj_vel2 = vel2.dot(&force_dir1); let dvel = proj_vel1 - proj_vel2; // NOTE: we add proj_vel1 since it’s not accessible through solver_vel. normal_rhs_wo_bias = proj_vel1 + (is_bouncy * manifold_point.restitution) * dvel; constraint.inner.elements[k].normal_part = OneBodyConstraintNormalPart { gcross2: na::zero(), // Unused for generic constraints. rhs: na::zero(), rhs_wo_bias: na::zero(), impulse: na::zero(), impulse_accumulator: na::zero(), r, r_mat_elts: [0.0; 2], }; } // Tangent parts. { constraint.inner.elements[k].tangent_part.impulse = na::zero(); for j in 0..DIM - 1 { let torque_dir2 = dp2.gcross(-tangents1[j]); let inv_r2 = mb2 .fill_jacobians( link_id2, -tangents1[j], #[cfg(feature = "dim2")] na::vector![torque_dir2], #[cfg(feature = "dim3")] torque_dir2, jacobian_id, jacobians, ) .0; let r = crate::utils::inv(inv_r2); let rhs_wo_bias = (vel1 + flipped_multiplier * manifold_point.tangent_velocity) .dot(&tangents1[j]); constraint.inner.elements[k].tangent_part.rhs_wo_bias[j] = rhs_wo_bias; constraint.inner.elements[k].tangent_part.rhs[j] = rhs_wo_bias; // FIXME: in 3D, we should take into account gcross[0].dot(gcross[1]) // in lhs. See the corresponding code on the `velocity_constraint.rs` // file. constraint.inner.elements[k].tangent_part.r[j] = r; } } // Builder. let infos = ContactPointInfos { local_p1: rb1.position.inverse_transform_point(&manifold_point.point), local_p2: rb2 .pos .position .inverse_transform_point(&manifold_point.point), tangent_vel: manifold_point.tangent_velocity, dist: manifold_point.dist, normal_rhs_wo_bias, }; builder.link2 = link2; builder.ccd_thickness = rb2.ccd.ccd_thickness; builder.inner.infos[k] = infos; constraint.inner.manifold_contact_id[k] = manifold_point.contact_id; } constraint.j_id = chunk_j_id; constraint.ndofs2 = mb2.ndofs(); } } pub fn update( &self, params: &IntegrationParameters, solved_dt: Real, _solver_bodies: &[SolverBody], multibodies: &MultibodyJointSet, constraint: &mut GenericOneBodyConstraint, ) { // We don’t update jacobians so the update is mostly identical to the non-generic velocity constraint. let pos2 = &multibodies[self.link2.multibody] .link(self.link2.id) .unwrap() .local_to_world; self.inner .update_with_positions(params, solved_dt, pos2, &mut constraint.inner); } } #[derive(Copy, Clone, Debug)] pub(crate) struct GenericOneBodyConstraint { // We just build the generic constraint on top of the velocity constraint, // adding some information we can use in the generic case. pub inner: OneBodyConstraint, pub j_id: usize, pub ndofs2: usize, } impl GenericOneBodyConstraint { pub fn invalid() -> Self { Self { inner: OneBodyConstraint::invalid(), j_id: usize::MAX, ndofs2: usize::MAX, } } pub fn warmstart( &mut self, jacobians: &DVector, generic_solver_vels: &mut DVector, ) { let solver_vel2 = self.inner.solver_vel2; let elements = &mut self.inner.elements[..self.inner.num_contacts as usize]; OneBodyConstraintElement::generic_warmstart_group( elements, jacobians, self.ndofs2, self.j_id, solver_vel2, generic_solver_vels, ); } #[profiling::function] pub fn solve( &mut self, jacobians: &DVector, generic_solver_vels: &mut DVector, solve_restitution: bool, solve_friction: bool, ) { let solver_vel2 = self.inner.solver_vel2; let elements = &mut self.inner.elements[..self.inner.num_contacts as usize]; OneBodyConstraintElement::generic_solve_group( self.inner.cfm_factor, elements, jacobians, self.inner.limit, self.ndofs2, self.j_id, solver_vel2, generic_solver_vels, solve_restitution, solve_friction, ); } pub fn writeback_impulses(&self, manifolds_all: &mut [&mut ContactManifold]) { self.inner.writeback_impulses(manifolds_all); } pub fn remove_cfm_and_bias_from_rhs(&mut self) { self.inner.remove_cfm_and_bias_from_rhs(); } }