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author | dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> | 2021-09-06 21:06:22 +0000 |
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committer | GitHub <noreply@github.com> | 2021-09-06 21:06:22 +0000 |
commit | 487f208565894f332ca58c13e1b208c3beb9c8c6 (patch) | |
tree | b3209e94cc63658b5430bc1949b80140cc27efe4 /build/cleaners/skyblock/collections.js | |
parent | 4f03cb71b30978b277ff292dbddeba182117a7cb (diff) | |
download | skyblock-api-487f208565894f332ca58c13e1b208c3beb9c8c6.tar.gz skyblock-api-487f208565894f332ca58c13e1b208c3beb9c8c6.tar.bz2 skyblock-api-487f208565894f332ca58c13e1b208c3beb9c8c6.zip |
Bump node-fetch from 2.6.1 to 3.0.0 (#116)
* Bump node-fetch from 2.6.1 to 3.0.0
Bumps [node-fetch](https://github.com/node-fetch/node-fetch) from 2.6.1 to 3.0.0.
- [Release notes](https://github.com/node-fetch/node-fetch/releases)
- [Changelog](https://github.com/node-fetch/node-fetch/blob/main/docs/CHANGELOG.md)
- [Commits](https://github.com/node-fetch/node-fetch/compare/v2.6.1...v3.0.0)
---
updated-dependencies:
- dependency-name: node-fetch
dependency-type: direct:production
update-type: version-update:semver-major
...
Signed-off-by: dependabot[bot] <support@github.com>
* fix issues with node fetch 3.0
* change module to esnext instead of commonjs
* fix imports and tests
* fix package-lock.json
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: mat <github@matdoes.dev>
Co-authored-by: mat <27899617+mat-1@users.noreply.github.com>
Diffstat (limited to 'build/cleaners/skyblock/collections.js')
-rw-r--r-- | build/cleaners/skyblock/collections.js | 19 |
1 files changed, 7 insertions, 12 deletions
diff --git a/build/cleaners/skyblock/collections.js b/build/cleaners/skyblock/collections.js index 0bb4cb5..4a5b34e 100644 --- a/build/cleaners/skyblock/collections.js +++ b/build/cleaners/skyblock/collections.js @@ -1,7 +1,4 @@ -"use strict"; -Object.defineProperty(exports, "__esModule", { value: true }); -exports.cleanCollections = void 0; -const itemId_1 = require("./itemId"); +import { cleanItemId } from './itemId.js'; const COLLECTIONS = { 'farming': [ 'wheat', @@ -83,15 +80,14 @@ function getCategory(collectionName) { return categoryName; } } -function cleanCollections(data) { - var _a, _b, _c; +export function cleanCollections(data) { // collection tiers show up like this: [ GRAVEL_3, GOLD_INGOT_2, MELON_-1, LOG_2:1_7, RAW_FISH:3_-1] // these tiers are the same for all players in a coop - const playerCollectionTiersRaw = (_a = data === null || data === void 0 ? void 0 : data.unlocked_coll_tiers) !== null && _a !== void 0 ? _a : []; + const playerCollectionTiersRaw = data?.unlocked_coll_tiers ?? []; const playerCollectionTiers = {}; for (const collectionTierNameValueRaw of playerCollectionTiersRaw) { const [collectionTierNameRaw, collectionTierValueRaw] = collectionTierNameValueRaw.split(/_(?=-?\d+$)/); - const collectionName = itemId_1.cleanItemId(collectionTierNameRaw); + const collectionName = cleanItemId(collectionTierNameRaw); // ensure it's at least 0 const collectionValue = Math.max(parseInt(collectionTierValueRaw), 0); // if the collection hasn't been checked yet, or the new value is higher than the old, replace it @@ -100,13 +96,13 @@ function cleanCollections(data) { } // collection names show up like this: { LOG: 49789, LOG:2: 26219, MUSHROOM_COLLECTION: 2923} // these values are different for each player in a coop - const playerCollectionXpsRaw = (_b = data === null || data === void 0 ? void 0 : data.collection) !== null && _b !== void 0 ? _b : {}; + const playerCollectionXpsRaw = data?.collection ?? {}; const playerCollections = []; for (const collectionNameRaw in playerCollectionXpsRaw) { const collectionXp = playerCollectionXpsRaw[collectionNameRaw]; - const collectionName = itemId_1.cleanItemId(collectionNameRaw); + const collectionName = cleanItemId(collectionNameRaw); const collectionLevel = playerCollectionTiers[collectionName]; - const collectionCategory = (_c = getCategory(collectionName)) !== null && _c !== void 0 ? _c : 'unknown'; + const collectionCategory = getCategory(collectionName) ?? 'unknown'; // in some very weird cases the collection level will be undefined, we should ignore these collections if (collectionLevel !== undefined) playerCollections.push({ @@ -118,4 +114,3 @@ function cleanCollections(data) { } return playerCollections; } -exports.cleanCollections = cleanCollections; |