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author | mat <github@matdoes.dev> | 2021-06-02 16:41:13 -0500 |
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committer | mat <github@matdoes.dev> | 2021-06-02 16:41:13 -0500 |
commit | 51f07dc19cec7d125e74a97e78f104a9320960c0 (patch) | |
tree | 699f0d24a8dd971fbada90851ec59c256f13dc97 /build/cleaners/skyblock/skills.js | |
parent | dc2ef9bf01111efaf522e6fdee437d52d9f8c717 (diff) | |
download | skyblock-api-51f07dc19cec7d125e74a97e78f104a9320960c0.tar.gz skyblock-api-51f07dc19cec7d125e74a97e78f104a9320960c0.tar.bz2 skyblock-api-51f07dc19cec7d125e74a97e78f104a9320960c0.zip |
fix some duplicate things that were there for some reason
Diffstat (limited to 'build/cleaners/skyblock/skills.js')
-rw-r--r-- | build/cleaners/skyblock/skills.js | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/build/cleaners/skyblock/skills.js b/build/cleaners/skyblock/skills.js index f47b152..2dcb53f 100644 --- a/build/cleaners/skyblock/skills.js +++ b/build/cleaners/skyblock/skills.js @@ -1,7 +1,6 @@ "use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.cleanSkills = exports.levelForSkillXp = void 0; -const constants_1 = require("../../constants"); // the highest level you can have in each skill // numbers taken from https://hypixel-skyblock.fandom.com/wiki/Skills const skillsMaxLevel = { @@ -120,19 +119,6 @@ function levelForSkillXp(xp, maxLevel) { return skillLevel === -1 ? 0 : xpTable.length - skillLevel; } exports.levelForSkillXp = levelForSkillXp; -// for skills that aren't in maxSkills, default to this -const skillsDefaultMaxLevel = 50; -/** - * Get the skill level for the amount of total xp - * @param xp The xp we're finding the level for - * @param easierLevel Whether it should use the alternate leveling xp table (used for cosmetic skills and dungeoneering) - */ -async function levelForSkillXp(xp, maxLevel) { - const xpTable = maxLevel <= 25 ? await constants_1.fetchSkillXpEasier() : await constants_1.fetchSkillXp(); - const skillLevel = [...xpTable].reverse().findIndex(levelXp => xp >= levelXp); - return skillLevel === -1 ? 0 : xpTable.length - skillLevel; -} -exports.levelForSkillXp = levelForSkillXp; async function cleanSkills(data) { var _a; const skills = []; |