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author | mat <github@matdoes.dev> | 2021-06-03 16:46:23 -0500 |
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committer | mat <github@matdoes.dev> | 2021-06-03 16:46:23 -0500 |
commit | 134abd6cca8827ce7a7803a64f4d11a18000c038 (patch) | |
tree | 55d23c63d0e4461674ce1958708605234283935d /build/cleaners/skyblock | |
parent | 7caf789818a3463df27e441a8c5dd5a47798ac81 (diff) | |
download | skyblock-api-134abd6cca8827ce7a7803a64f4d11a18000c038.tar.gz skyblock-api-134abd6cca8827ce7a7803a64f4d11a18000c038.tar.bz2 skyblock-api-134abd6cca8827ce7a7803a64f4d11a18000c038.zip |
change some variable names in collections to make more sense
Diffstat (limited to 'build/cleaners/skyblock')
-rw-r--r-- | build/cleaners/skyblock/collections.js | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/build/cleaners/skyblock/collections.js b/build/cleaners/skyblock/collections.js index 910f8fd..0bb4cb5 100644 --- a/build/cleaners/skyblock/collections.js +++ b/build/cleaners/skyblock/collections.js @@ -100,22 +100,22 @@ function cleanCollections(data) { } // collection names show up like this: { LOG: 49789, LOG:2: 26219, MUSHROOM_COLLECTION: 2923} // these values are different for each player in a coop - const playerCollectionValuesRaw = (_b = data === null || data === void 0 ? void 0 : data.collection) !== null && _b !== void 0 ? _b : {}; - const playerCollectionValues = []; - for (const collectionNameRaw in playerCollectionValuesRaw) { - const collectionValue = playerCollectionValuesRaw[collectionNameRaw]; + const playerCollectionXpsRaw = (_b = data === null || data === void 0 ? void 0 : data.collection) !== null && _b !== void 0 ? _b : {}; + const playerCollections = []; + for (const collectionNameRaw in playerCollectionXpsRaw) { + const collectionXp = playerCollectionXpsRaw[collectionNameRaw]; const collectionName = itemId_1.cleanItemId(collectionNameRaw); const collectionLevel = playerCollectionTiers[collectionName]; const collectionCategory = (_c = getCategory(collectionName)) !== null && _c !== void 0 ? _c : 'unknown'; // in some very weird cases the collection level will be undefined, we should ignore these collections if (collectionLevel !== undefined) - playerCollectionValues.push({ + playerCollections.push({ name: collectionName, - xp: collectionValue, + xp: collectionXp, level: collectionLevel, category: collectionCategory }); } - return playerCollectionValues; + return playerCollections; } exports.cleanCollections = cleanCollections; |