diff options
-rw-r--r-- | build/database.js | 7 | ||||
-rw-r--r-- | src/database.ts | 7 |
2 files changed, 6 insertions, 8 deletions
diff --git a/build/database.js b/build/database.js index 69f95af..4ba2376 100644 --- a/build/database.js +++ b/build/database.js @@ -547,16 +547,15 @@ async function fetchAllLeaderboards(fast) { for (const leaderboard of util_1.shuffle(leaderboards)) await fetchMemberLeaderboardRaw(leaderboard); exports.finishedCachingRawLeaderboards = true; - return; // shuffle so if the application is restarting many times itll still be useful if (_1.debug) console.debug('Caching leaderboards!'); for (const leaderboard of util_1.shuffle(leaderboards)) { if (!fast) // wait 2 seconds so it doesnt use as much ram - await util_1.sleep(10 * 1000); - else await util_1.sleep(2 * 1000); + else + await util_1.sleep(500); await fetchMemberLeaderboard(leaderboard); } exports.finishedCachingAllLeaderboards = true; @@ -601,7 +600,7 @@ if (!globalThis.isTest) { // when it connects, cache the leaderboards and remove bad members removeBadMemberLeaderboardAttributes(); // cache leaderboards on startup so its faster later on - fetchAllLeaderboards(false); + fetchAllLeaderboards(true); // cache leaderboard players again every 4 hours setInterval(fetchAllLeaderboards, 4 * 60 * 60 * 1000); }); diff --git a/src/database.ts b/src/database.ts index 6dc8ed4..3cad5b5 100644 --- a/src/database.ts +++ b/src/database.ts @@ -688,16 +688,15 @@ async function fetchAllLeaderboards(fast?: boolean): Promise<void> { for (const leaderboard of shuffle(leaderboards)) await fetchMemberLeaderboardRaw(leaderboard) finishedCachingRawLeaderboards = true - return // shuffle so if the application is restarting many times itll still be useful if (debug) console.debug('Caching leaderboards!') for (const leaderboard of shuffle(leaderboards)) { if (!fast) // wait 2 seconds so it doesnt use as much ram - await sleep(10 * 1000) - else await sleep(2 * 1000) + else + await sleep(500) await fetchMemberLeaderboard(leaderboard) } @@ -743,7 +742,7 @@ if (!globalThis.isTest) { // when it connects, cache the leaderboards and remove bad members removeBadMemberLeaderboardAttributes() // cache leaderboards on startup so its faster later on - fetchAllLeaderboards(false) + fetchAllLeaderboards(true) // cache leaderboard players again every 4 hours setInterval(fetchAllLeaderboards, 4 * 60 * 60 * 1000) }) |