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-rw-r--r--build/cleaners/skyblock/minions.js63
-rw-r--r--build/cleaners/skyblock/stats.js66
2 files changed, 129 insertions, 0 deletions
diff --git a/build/cleaners/skyblock/minions.js b/build/cleaners/skyblock/minions.js
new file mode 100644
index 0000000..8ffa9c1
--- /dev/null
+++ b/build/cleaners/skyblock/minions.js
@@ -0,0 +1,63 @@
+"use strict";
+Object.defineProperty(exports, "__esModule", { value: true });
+exports.combineMinionArrays = exports.cleanMinions = void 0;
+const hypixel_1 = require("../../hypixel");
+/**
+ * Clean the minions provided by Hypixel
+ * @param minionsRaw The minion data provided by the Hypixel API
+ */
+function cleanMinions(minionsRaw) {
+ const minions = [];
+ for (const minionRaw of minionsRaw ?? []) {
+ // do some regex magic to get the minion name and level
+ // examples of potential minion names: CLAY_11, PIG_1, MAGMA_CUBE_4
+ const minionName = minionRaw.split(/_\d/)[0].toLowerCase();
+ const minionLevel = parseInt(minionRaw.split(/\D*_/)[1]);
+ let matchingMinion = minions.find(m => m.name === minionName);
+ if (!matchingMinion) {
+ // if the minion doesnt already exist in the minions array, then create it
+ matchingMinion = {
+ name: minionName,
+ levels: new Array(hypixel_1.maxMinion).fill(false)
+ };
+ minions.push(matchingMinion);
+ }
+ while (minionLevel > matchingMinion.levels.length)
+ // if hypixel increases the minion level, this will increase with it
+ matchingMinion.levels.push(false);
+ // set the minion at that level to true
+ matchingMinion.levels[minionLevel - 1] = true;
+ }
+ return minions;
+}
+exports.cleanMinions = cleanMinions;
+/**
+ * Combine multiple arrays of minions into one, useful when getting the minions for members
+ * @param minions An array of arrays of minions
+ */
+function combineMinionArrays(minions) {
+ const resultMinions = [];
+ for (const memberMinions of minions) {
+ for (const minion of memberMinions) {
+ // this is a reference, so we can directly modify the attributes for matchingMinionReference
+ // and they'll be in the resultMinions array
+ const matchingMinionReference = resultMinions.find(m => m.name === minion.name);
+ if (!matchingMinionReference) {
+ // if the minion name isn't already in the array, add it!
+ resultMinions.push(minion);
+ }
+ else {
+ // This should never happen, but in case the length of `minion.levels` is longer than
+ // `matchingMinionReference.levels`, then it should be extended to be equal length
+ while (matchingMinionReference.levels.length < minion.levels.length)
+ matchingMinionReference.levels.push(null);
+ for (let i = 0; i < minion.levels.length; i++) {
+ if (minion.levels[i])
+ matchingMinionReference.levels[i] = true;
+ }
+ }
+ }
+ }
+ return resultMinions;
+}
+exports.combineMinionArrays = combineMinionArrays;
diff --git a/build/cleaners/skyblock/stats.js b/build/cleaners/skyblock/stats.js
new file mode 100644
index 0000000..81f5544
--- /dev/null
+++ b/build/cleaners/skyblock/stats.js
@@ -0,0 +1,66 @@
+"use strict";
+Object.defineProperty(exports, "__esModule", { value: true });
+exports.cleanProfileStats = void 0;
+const statCategories = {
+ 'deaths': ['deaths_', 'deaths'],
+ 'kills': ['kills_', 'kills'],
+ 'fishing': ['items_fished_', 'items_fished'],
+ 'auctions': ['auctions_'],
+ 'races': ['_best_time'],
+ 'misc': null // everything else goes here
+};
+function categorizeStat(statNameRaw) {
+ // 'deaths_void'
+ for (const statCategory in statCategories) {
+ // 'deaths'
+ const statCategoryMatchers = statCategories[statCategory];
+ if (statCategoryMatchers == null) {
+ // If it's null, just go with this. Can only ever be 'misc'
+ return {
+ category: statCategory,
+ name: statNameRaw
+ };
+ }
+ for (const categoryMatch of statCategoryMatchers) {
+ // ['deaths_']
+ let trailingEnd = categoryMatch[0] == '_';
+ let trailingStart = categoryMatch.substr(-1) == '_';
+ if (trailingStart && statNameRaw.startsWith(categoryMatch)) {
+ return {
+ category: statCategory,
+ name: statNameRaw.substr(categoryMatch.length)
+ };
+ }
+ else if (trailingEnd && statNameRaw.endsWith(categoryMatch)) {
+ return {
+ category: statCategory,
+ name: statNameRaw.substr(0, categoryMatch.length)
+ };
+ }
+ else if (statNameRaw == categoryMatch) {
+ // if it matches exactly, we don't know the name. will be defaulted to category later on
+ return {
+ category: statCategory,
+ name: null
+ };
+ }
+ }
+ }
+ // this should never happen, as it'll default to misc and return if nothing is found
+ return {
+ category: null,
+ name: statNameRaw
+ };
+}
+function cleanProfileStats(statsRaw) {
+ // TODO: add type for statsRaw (probably in hypixelApi.ts since its coming from there)
+ const stats = {};
+ for (let statNameRaw in statsRaw) {
+ let { category: statCategory, name: statName } = categorizeStat(statNameRaw);
+ if (!stats[statCategory])
+ stats[statCategory] = {};
+ stats[statCategory][statName || 'total'] = statsRaw[statNameRaw];
+ }
+ return stats;
+}
+exports.cleanProfileStats = cleanProfileStats;