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-rw-r--r--build/cleaners/skyblock/inventory.js26
1 files changed, 20 insertions, 6 deletions
diff --git a/build/cleaners/skyblock/inventory.js b/build/cleaners/skyblock/inventory.js
index c2bb3f6..0131e1b 100644
--- a/build/cleaners/skyblock/inventory.js
+++ b/build/cleaners/skyblock/inventory.js
@@ -25,7 +25,7 @@ function base64decode(base64) {
return Buffer.from(base64, 'base64');
}
function cleanItem(rawItem) {
- var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k, _l, _m;
+ var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k, _l, _m, _o;
// if the item doesn't have an id, it isn't an item
if (rawItem.id === undefined)
return null;
@@ -34,21 +34,35 @@ function cleanItem(rawItem) {
const damageValue = rawItem.Damage;
const itemTag = rawItem.tag;
const extraAttributes = (_a = itemTag === null || itemTag === void 0 ? void 0 : itemTag.ExtraAttributes) !== null && _a !== void 0 ? _a : {};
+ let headId;
+ if (vanillaId === 397) {
+ const headDataBase64 = (_e = (_d = (_c = (_b = itemTag === null || itemTag === void 0 ? void 0 : itemTag.SkullOwner) === null || _b === void 0 ? void 0 : _b.Properties) === null || _c === void 0 ? void 0 : _c.textures) === null || _d === void 0 ? void 0 : _d[0]) === null || _e === void 0 ? void 0 : _e.Value;
+ if ((extraAttributes === null || extraAttributes === void 0 ? void 0 : extraAttributes.id) === 'LARGE_MINING_SACK')
+ console.log(headDataBase64);
+ if (headDataBase64) {
+ const headData = JSON.parse(base64decode(headDataBase64).toString());
+ const headDataUrl = (_g = (_f = headData === null || headData === void 0 ? void 0 : headData.textures) === null || _f === void 0 ? void 0 : _f.SKIN) === null || _g === void 0 ? void 0 : _g.url;
+ if (headDataUrl) {
+ const splitUrl = headDataUrl.split('/');
+ headId = splitUrl[splitUrl.length - 1];
+ }
+ }
+ }
return {
- id: (_b = extraAttributes === null || extraAttributes === void 0 ? void 0 : extraAttributes.id) !== null && _b !== void 0 ? _b : null,
+ id: (_h = extraAttributes === null || extraAttributes === void 0 ? void 0 : extraAttributes.id) !== null && _h !== void 0 ? _h : null,
count: itemCount !== null && itemCount !== void 0 ? itemCount : 1,
vanillaId: damageValue ? `${vanillaId}:${damageValue}` : vanillaId.toString(),
display: {
- name: (_d = (_c = itemTag === null || itemTag === void 0 ? void 0 : itemTag.display) === null || _c === void 0 ? void 0 : _c.Name) !== null && _d !== void 0 ? _d : 'null',
- lore: (_f = (_e = itemTag === null || itemTag === void 0 ? void 0 : itemTag.display) === null || _e === void 0 ? void 0 : _e.Lore) !== null && _f !== void 0 ? _f : [],
+ name: (_k = (_j = itemTag === null || itemTag === void 0 ? void 0 : itemTag.display) === null || _j === void 0 ? void 0 : _j.Name) !== null && _k !== void 0 ? _k : 'null',
+ lore: (_m = (_l = itemTag === null || itemTag === void 0 ? void 0 : itemTag.display) === null || _l === void 0 ? void 0 : _l.Lore) !== null && _m !== void 0 ? _m : [],
// if it has an ench value in the tag, then it should have an enchant glint effect
- glint: ((_g = itemTag === null || itemTag === void 0 ? void 0 : itemTag.ench) !== null && _g !== void 0 ? _g : []).length > 0
+ glint: ((_o = itemTag === null || itemTag === void 0 ? void 0 : itemTag.ench) !== null && _o !== void 0 ? _o : []).length > 0
},
reforge: extraAttributes === null || extraAttributes === void 0 ? void 0 : extraAttributes.modifier,
enchantments: extraAttributes === null || extraAttributes === void 0 ? void 0 : extraAttributes.enchantments,
anvil_uses: extraAttributes === null || extraAttributes === void 0 ? void 0 : extraAttributes.anvil_uses,
timestamp: extraAttributes === null || extraAttributes === void 0 ? void 0 : extraAttributes.timestamp,
- skull_owner: (_m = (_l = (_k = (_j = (_h = itemTag === null || itemTag === void 0 ? void 0 : itemTag.SkullOwner) === null || _h === void 0 ? void 0 : _h.Properties) === null || _j === void 0 ? void 0 : _j.textures) === null || _k === void 0 ? void 0 : _k[0]) === null || _l === void 0 ? void 0 : _l.value) !== null && _m !== void 0 ? _m : undefined,
+ head_texture: headId,
};
}
function cleanItems(rawItems) {