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-rw-r--r--build/database.js10
1 files changed, 6 insertions, 4 deletions
diff --git a/build/database.js b/build/database.js
index 2d137cb..18a78f7 100644
--- a/build/database.js
+++ b/build/database.js
@@ -189,6 +189,7 @@ function isLeaderboardReversed(name) {
return false;
}
async function fetchMemberLeaderboardRaw(name) {
+ return [];
if (!client)
throw Error('Client isn\'t initialized yet');
if (cachedRawLeaderboards.has(name))
@@ -207,6 +208,7 @@ async function fetchMemberLeaderboardRaw(name) {
return leaderboardRaw;
}
async function fetchProfileLeaderboardRaw(name) {
+ return [];
if (cachedRawLeaderboards.has(name))
return cachedRawLeaderboards.get(name);
// typescript forces us to make a new variable and set it this way because it gives an error otherwise
@@ -225,12 +227,12 @@ async function fetchProfileLeaderboardRaw(name) {
/** Fetch a leaderboard that ranks members, as opposed to profiles */
async function fetchMemberLeaderboard(name) {
var _a;
- const leaderboardRaw = await fetchMemberLeaderboardRaw(name);
return {
list: [],
name: 'Leaderboards are temporarily disabled, they\'ll be back in a few hours',
unit: ''
};
+ const leaderboardRaw = await fetchMemberLeaderboardRaw(name);
const fetchLeaderboardPlayer = async (item) => {
return {
player: await cached.fetchBasicPlayer(item.uuid),
@@ -539,10 +541,10 @@ async function fetchAllLeaderboards(fast) {
if (!globalThis.isTest) {
connect().then(() => {
// when it connects, cache the leaderboards and remove bad members
- removeBadMemberLeaderboardAttributes();
+ // removeBadMemberLeaderboardAttributes()
// cache leaderboards on startup so its faster later on
- fetchAllLeaderboards(true);
+ // fetchAllLeaderboards(true)
// cache leaderboard players again every 4 hours
- setInterval(fetchAllLeaderboards, 4 * 60 * 60 * 1000);
+ // setInterval(fetchAllLeaderboards, 4 * 60 * 60 * 1000)
});
}