diff options
Diffstat (limited to 'build/database.js')
-rw-r--r-- | build/database.js | 35 |
1 files changed, 5 insertions, 30 deletions
diff --git a/build/database.js b/build/database.js index 06065d6..7e7331c 100644 --- a/build/database.js +++ b/build/database.js @@ -121,7 +121,6 @@ function getProfileLeaderboardAttributes(profile) { }; } async function fetchAllLeaderboardsCategorized() { - return {}; const memberLeaderboardAttributes = await fetchAllMemberLeaderboardAttributes(); const profileLeaderboardAttributes = await fetchAllProfileLeaderboardAttributes(); const categorizedLeaderboards = {}; @@ -140,7 +139,6 @@ async function fetchAllLeaderboardsCategorized() { exports.fetchAllLeaderboardsCategorized = fetchAllLeaderboardsCategorized; /** Fetch the raw names for the slayer leaderboards */ async function fetchSlayerLeaderboards() { - return []; const rawSlayerNames = await constants.fetchSlayers(); let leaderboardNames = [ 'slayer_total_xp', @@ -159,7 +157,6 @@ async function fetchSlayerLeaderboards() { exports.fetchSlayerLeaderboards = fetchSlayerLeaderboards; /** Fetch the names of all the leaderboards that rank members */ async function fetchAllMemberLeaderboardAttributes() { - return []; return [ // we use the raw stat names rather than the clean stats in case hypixel adds a new stat and it takes a while for us to clean it ...await constants.fetchStats(), @@ -197,7 +194,6 @@ function isLeaderboardReversed(name) { /** A set of names of the raw leaderboards that are currently being fetched. This is used to make sure two leaderboads aren't fetched at the same time */ const fetchingRawLeaderboardNames = new Set(); async function fetchMemberLeaderboardRaw(name) { - return []; if (!client) throw Error('Client isn\'t initialized yet'); if (exports.cachedRawLeaderboards.has(name)) @@ -226,7 +222,6 @@ async function fetchMemberLeaderboardRaw(name) { return leaderboardRaw; } async function fetchProfileLeaderboardRaw(name) { - return []; if (exports.cachedRawLeaderboards.has(name)) return exports.cachedRawLeaderboards.get(name); // if it's currently being fetched, check every 100ms until it's in cachedRawLeaderboards @@ -255,11 +250,6 @@ async function fetchProfileLeaderboardRaw(name) { /** Fetch a leaderboard that ranks members, as opposed to profiles */ async function fetchMemberLeaderboard(name) { var _a; - return { - list: [], - name: 'Leaderboards are temporarily disabled, they\'ll be back in a few hours', - unit: '' - }; const leaderboardRaw = await fetchMemberLeaderboardRaw(name); const fetchLeaderboardPlayer = async (item) => { return { @@ -283,11 +273,6 @@ exports.fetchMemberLeaderboard = fetchMemberLeaderboard; /** Fetch a leaderboard that ranks profiles, as opposed to members */ async function fetchProfileLeaderboard(name) { var _a; - return { - list: [], - name: 'Leaderboards are temporarily disabled, they\'ll be back in a few hours', - unit: '' - }; const leaderboardRaw = await fetchProfileLeaderboardRaw(name); const fetchLeaderboardProfile = async (item) => { const players = []; @@ -313,11 +298,6 @@ async function fetchProfileLeaderboard(name) { exports.fetchProfileLeaderboard = fetchProfileLeaderboard; /** Fetch a leaderboard */ async function fetchLeaderboard(name) { - return { - list: [], - name: 'Leaderboards are temporarily disabled, they\'ll be back in a few hours', - unit: '' - }; const profileLeaderboards = await fetchAllProfileLeaderboardAttributes(); if (profileLeaderboards.includes(name)) { return await fetchProfileLeaderboard(name); @@ -330,7 +310,6 @@ exports.fetchLeaderboard = fetchLeaderboard; /** Get the leaderboard positions a member is on. This may take a while depending on whether stuff is cached */ async function fetchMemberLeaderboardSpots(player, profile) { var _a; - return []; const fullProfile = await cached.fetchProfile(player, profile); const fullMember = fullProfile.members.find(m => m.username.toLowerCase() === player.toLowerCase() || m.uuid === player); // update the leaderboard positions for the member @@ -364,7 +343,6 @@ async function getLeaderboardRequirement(name, leaderboardType) { } /** Get the attributes for the member, but only ones that would put them on the top 100 for leaderboards */ async function getApplicableMemberLeaderboardAttributes(member) { - return {}; const leaderboardAttributes = getMemberLeaderboardAttributes(member); const applicableAttributes = {}; for (const [leaderboard, attributeValue] of Object.entries(leaderboardAttributes)) { @@ -385,7 +363,6 @@ async function getApplicableMemberLeaderboardAttributes(member) { } /** Get the attributes for the profile, but only ones that would put them on the top 100 for leaderboards */ async function getApplicableProfileLeaderboardAttributes(profile) { - return {}; const leaderboardAttributes = getProfileLeaderboardAttributes(profile); const applicableAttributes = {}; for (const [leaderboard, attributeValue] of Object.entries(leaderboardAttributes)) { @@ -406,7 +383,6 @@ async function getApplicableProfileLeaderboardAttributes(profile) { } /** Update the member's leaderboard data on the server if applicable */ async function updateDatabaseMember(member, profile) { - return; if (!client) return; // the db client hasn't been initialized if (_1.debug) @@ -462,7 +438,6 @@ exports.updateDatabaseMember = updateDatabaseMember; * This will not also update the members, you have to call updateDatabaseMember separately for that */ async function updateDatabaseProfile(profile) { - return; if (!client) return; // the db client hasn't been initialized if (_1.debug) @@ -517,12 +492,12 @@ const leaderboardUpdateProfileQueue = new queue_promise_1.default({ }); /** Queue an update for the member's leaderboard data on the server if applicable */ function queueUpdateDatabaseMember(member, profile) { - // leaderboardUpdateMemberQueue.enqueue(async() => await updateDatabaseMember(member, profile)) + leaderboardUpdateMemberQueue.enqueue(async () => await updateDatabaseMember(member, profile)); } exports.queueUpdateDatabaseMember = queueUpdateDatabaseMember; /** Queue an update for the profile's leaderboard data on the server if applicable */ function queueUpdateDatabaseProfile(profile) { - // leaderboardUpdateProfileQueue.enqueue(async() => await updateDatabaseProfile(profile)) + leaderboardUpdateProfileQueue.enqueue(async () => await updateDatabaseProfile(profile)); } exports.queueUpdateDatabaseProfile = queueUpdateDatabaseProfile; /** @@ -610,10 +585,10 @@ exports.updateAccount = updateAccount; if (!globalThis.isTest) { connect().then(() => { // when it connects, cache the leaderboards and remove bad members - // removeBadMemberLeaderboardAttributes() + removeBadMemberLeaderboardAttributes(); // cache leaderboards on startup so its faster later on - // fetchAllLeaderboards(false) + fetchAllLeaderboards(false); // cache leaderboard players again every 4 hours - // setInterval(fetchAllLeaderboards, 4 * 60 * 60 * 1000) + setInterval(fetchAllLeaderboards, 4 * 60 * 60 * 1000); }); } |