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-rw-r--r--build/hypixelCached.js10
1 files changed, 0 insertions, 10 deletions
diff --git a/build/hypixelCached.js b/build/hypixelCached.js
index 8a35482..a667ec4 100644
--- a/build/hypixelCached.js
+++ b/build/hypixelCached.js
@@ -145,24 +145,14 @@ async function usernameFromUser(user) {
return username;
}
exports.usernameFromUser = usernameFromUser;
-let fetchingPlayers = new Set();
async function fetchPlayer(user) {
const playerUuid = await uuidFromUser(user);
if (playerCache.has(playerUuid))
return playerCache.get(playerUuid);
- // if it's already in the process of fetching, check every 100ms until it's not fetching the player anymore and fetch it again, since it'll be cached now
- if (fetchingPlayers.has(playerUuid)) {
- while (fetchingPlayers.has(playerUuid)) {
- await new Promise(resolve => setTimeout(resolve, 100));
- }
- return await fetchPlayer(user);
- }
- fetchingPlayers.add(playerUuid);
const cleanPlayer = await hypixel.sendCleanApiRequest({
path: 'player',
args: { uuid: playerUuid }
});
- fetchingPlayers.delete(playerUuid);
if (!cleanPlayer)
return;
// clone in case it gets modified somehow later