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optimize leaderboards by fetching all the raw ones at the beginning
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* add basic discord auth
* add uuid dependency
* add lastUpdated to sessions
* add route to get session from id
* add accounts collection
* update build
* add gm rank
* add `customization` url parameter
* add customization parameter to /player/:user
* add route to get info from discord id
* remove a console.log
* Update database.js
* Update package.json
* fix tests
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This reverts commit 58807d12eefe264e817d8dc4b7075dbb25e4c2d2.
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* start adding unit tests
* add more to test/data/mojang.json
* fix sending http requests in tests when it shouldn't
* add a few more tests
* try to add a github action to run tests
* Update test.yml
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This reverts commit 0e5887326f1ba1f8005ca0bd217c5b332a1fb6cf.
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* add leaderboards leaderboard
* slightly optimize fetchPlayer to not unnecessarily fetch the same player twice
* Compiled TS into JS
* fix errors with fetch
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* add slayers to constants
* Compiled TS into JS
* change units to also show up when only changing one constant item
* Compiled TS into JS
* add slayer leaderboards
* remove debugging stuff
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