From 0896aa90b031fcb7c5820e885baa10f984991392 Mon Sep 17 00:00:00 2001 From: mat <27899617+mat-1@users.noreply.github.com> Date: Sat, 13 Feb 2021 23:53:39 -0600 Subject: clean inventory items --- src/cleaners/skyblock/inventory.ts | 72 ++++++++++++++++++++++++++++++++++---- src/cleaners/skyblock/member.ts | 4 +-- 2 files changed, 68 insertions(+), 8 deletions(-) (limited to 'src/cleaners/skyblock') diff --git a/src/cleaners/skyblock/inventory.ts b/src/cleaners/skyblock/inventory.ts index ea115e5..342ece6 100644 --- a/src/cleaners/skyblock/inventory.ts +++ b/src/cleaners/skyblock/inventory.ts @@ -4,13 +4,67 @@ function base64decode(base64: string): Buffer { return Buffer.from(base64, 'base64') } -export function cleanInventory(encodedNbt: string): Promise { +interface Item { + id: string + count: number + vanillaId: string + + display: { + name: string + lore: string[] + glint: boolean + } + + reforge?: string + anvil_uses?: number + timestamp?: string + enchantments?: { [ name: string ]: number } + + skull_owner?: string + +} + +export type Inventory = Item[] + +function cleanItem(rawItem): Item { + const vanillaId = rawItem.id + const itemCount = rawItem.Count + const damageValue = rawItem.Damage + const itemTag = rawItem.tag + const extraAttributes = itemTag?.ExtraAttributes ?? {} + return { + id: extraAttributes?.id ?? null, + count: itemCount ?? 1, + vanillaId: damageValue ? `${vanillaId}:${damageValue}` : vanillaId, + + display: { + name: itemTag?.display?.Name ?? 'null', + lore: itemTag?.display?.Lore ?? [], + // if it has an ench value in the tag, then it should have an enchant glint effect + glint: (itemTag?.ench ?? []).length > 0 + }, + + reforge: extraAttributes?.modifier, + enchantments: extraAttributes?.enchantments, + anvil_uses: extraAttributes?.anvil_uses, + timestamp: extraAttributes?.timestamp, + + skull_owner: itemTag?.SkullOwner?.Properties?.textures?.[0]?.value ?? undefined, + + } +} + +function cleanItems(rawItems): Inventory { + return rawItems.map(cleanItem) +} + +export function cleanInventory(encodedNbt: string): Promise { return new Promise(resolve => { const base64Data = base64decode(encodedNbt) nbt.parse(base64Data, false, (err, value) => { const simplifiedNbt = nbt.simplify(value) - // .i because hypixel decided to do that - resolve(simplifiedNbt.i) + // do some basic cleaning on the items and return + resolve(cleanItems(simplifiedNbt.i)) }) }) } @@ -27,15 +81,21 @@ export const INVENTORIES = { wardrobe: 'wardrobe_contents' } -export async function cleanInventories(data: any): Promise { - console.log('cleanInventories', data.uuid) +export type Inventories = { [name in keyof typeof INVENTORIES ]: Inventories } + +export async function cleanInventories(data: any): Promise { const cleanInventories: any = {} for (const cleanInventoryName in INVENTORIES) { const hypixelInventoryName = INVENTORIES[cleanInventoryName] const encodedInventoryContents = data[hypixelInventoryName]?.data - let inventoryContents + let inventoryContents: Inventory if (encodedInventoryContents) inventoryContents = await cleanInventory(encodedInventoryContents) + + if (cleanInventoryName === 'armor') + // the armor is sent from boots to head, the opposite makes more sense + inventoryContents.reverse() + cleanInventories[cleanInventoryName] = inventoryContents } return cleanInventories diff --git a/src/cleaners/skyblock/member.ts b/src/cleaners/skyblock/member.ts index 796d524..6796f7d 100644 --- a/src/cleaners/skyblock/member.ts +++ b/src/cleaners/skyblock/member.ts @@ -1,5 +1,5 @@ import { CleanProfileStats, cleanProfileStats } from './stats' -import { cleanInventories, INVENTORIES } from './inventory' +import { cleanInventories, Inventories, INVENTORIES } from './inventory' import { cleanFairySouls, FairySouls } from './fairysouls' import { cleanObjectives, Objective } from './objectives' import { CleanMinion, cleanMinions } from './minions' @@ -22,7 +22,7 @@ export interface CleanMember extends CleanBasicMember { stats: CleanProfileStats minions: CleanMinion[] fairy_souls: FairySouls - inventories: typeof INVENTORIES + inventories: Inventories objectives: Objective[] skills: Skill[] } -- cgit