"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.cleanProfileStats = void 0; const statCategories = { 'deaths': ['deaths_', 'deaths'], 'kills': ['kills_', 'kills'], 'fishing': ['items_fished_', 'items_fished'], 'auctions': ['auctions_'], 'races': ['_best_time'], 'misc': null // everything else goes here }; function categorizeStat(statNameRaw) { // 'deaths_void' for (const statCategory in statCategories) { // 'deaths' const statCategoryMatchers = statCategories[statCategory]; if (statCategoryMatchers == null) { // If it's null, just go with this. Can only ever be 'misc' return { category: statCategory, name: statNameRaw }; } for (const categoryMatch of statCategoryMatchers) { // ['deaths_'] let trailingEnd = categoryMatch[0] == '_'; let trailingStart = categoryMatch.substr(-1) == '_'; if (trailingStart && statNameRaw.startsWith(categoryMatch)) { return { category: statCategory, name: statNameRaw.substr(categoryMatch.length) }; } else if (trailingEnd && statNameRaw.endsWith(categoryMatch)) { return { category: statCategory, name: statNameRaw.substr(0, categoryMatch.length) }; } else if (statNameRaw == categoryMatch) { // if it matches exactly, we don't know the name. will be defaulted to category later on return { category: statCategory, name: null }; } } } // this should never happen, as it'll default to misc and return if nothing is found return { category: null, name: statNameRaw }; } function cleanProfileStats(statsRaw) { // TODO: add type for statsRaw (probably in hypixelApi.ts since its coming from there) const stats = {}; for (let statNameRaw in statsRaw) { let { category: statCategory, name: statName } = categorizeStat(statNameRaw); if (!stats[statCategory]) stats[statCategory] = {}; stats[statCategory][statName || 'total'] = statsRaw[statNameRaw]; } return stats; } exports.cleanProfileStats = cleanProfileStats;