"use strict"; /** * Fetch the clean and cached Hypixel API */ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) { if (k2 === undefined) k2 = k; Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } }); }) : (function(o, m, k, k2) { if (k2 === undefined) k2 = k; o[k2] = m[k]; })); var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) { Object.defineProperty(o, "default", { enumerable: true, value: v }); }) : function(o, v) { o["default"] = v; }); var __importStar = (this && this.__importStar) || function (mod) { if (mod && mod.__esModule) return mod; var result = {}; if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k); __setModuleDefault(result, mod); return result; }; var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.fetchProfileName = exports.fetchProfile = exports.fetchProfileUuid = exports.fetchSkyblockProfiles = exports.fetchPlayer = exports.usernameFromUser = exports.uuidFromUser = void 0; const node_cache_1 = __importDefault(require("node-cache")); const mojang = __importStar(require("./mojang")); const hypixel = __importStar(require("./hypixel")); const util_1 = require("./util"); // cache usernames for 4 hours const usernameCache = new node_cache_1.default({ stdTTL: 60 * 60 * 4, checkperiod: 60, useClones: false, }); const basicProfilesCache = new node_cache_1.default({ stdTTL: 60 * 10, checkperiod: 60, useClones: false, }); const playerCache = new node_cache_1.default({ stdTTL: 60, checkperiod: 10, useClones: false, }); const profileCache = new node_cache_1.default({ stdTTL: 30, checkperiod: 10, useClones: false, }); const profilesCache = new node_cache_1.default({ stdTTL: 60 * 3, checkperiod: 10, useClones: false, }); const profileNameCache = new node_cache_1.default({ stdTTL: 60 * 60, checkperiod: 60, useClones: false, }); /** * Fetch the uuid from a user * @param user A user can be either a uuid or a username */ async function uuidFromUser(user) { if (usernameCache.has(util_1.undashUuid(user))) // check if the uuid is a key return util_1.undashUuid(user); // check if the username is a value const uuidToUsername = usernameCache.mget(usernameCache.keys()); for (const [uuid, username] of Object.entries(uuidToUsername)) { if (user.toLowerCase() === username.toLowerCase()) return uuid; } // not cached, actually fetch mojang api now let { uuid, username } = await mojang.mojangDataFromUser(user); if (!uuid) return; // remove dashes from the uuid so its more normal uuid = util_1.undashUuid(uuid); usernameCache.set(uuid, username); return uuid; } exports.uuidFromUser = uuidFromUser; /** * Fetch the username from a user * @param user A user can be either a uuid or a username */ async function usernameFromUser(user) { if (usernameCache.has(util_1.undashUuid(user))) { return usernameCache.get(util_1.undashUuid(user)); } let { uuid, username } = await mojang.mojangDataFromUser(user); uuid = util_1.undashUuid(uuid); usernameCache.set(uuid, username); return username; } exports.usernameFromUser = usernameFromUser; async function fetchPlayer(user) { const playerUuid = await uuidFromUser(user); if (playerCache.has(playerUuid)) { return playerCache.get(playerUuid); } const cleanPlayer = await hypixel.sendCleanApiRequest({ path: 'player', args: { uuid: playerUuid } }); // clone in case it gets modified somehow later const cleanPlayerClone = Object.assign({}, cleanPlayer); playerCache.set(playerUuid, cleanPlayerClone); usernameCache.set(playerUuid, cleanPlayerClone.username); return cleanPlayer; } exports.fetchPlayer = fetchPlayer; async function fetchSkyblockProfiles(playerUuid) { if (profilesCache.has(playerUuid)) { return profilesCache.get(playerUuid); } const profiles = await hypixel.sendCleanApiRequest({ path: 'skyblock/profiles', args: { uuid: playerUuid } }, null, { // only the inventories for the main player are generated, this is for optimization purposes mainMemberUuid: playerUuid }); const basicProfiles = []; // create the basicProfiles array for (const profile of profiles) { const basicProfile = { name: profile.name, uuid: profile.uuid, members: profile.members.map(m => { return { uuid: m.uuid, username: m.username, first_join: m.first_join, last_save: m.last_save, rank: m.rank }; }) }; basicProfiles.push(basicProfile); } // cache the profiles profilesCache.set(playerUuid, basicProfiles); return basicProfiles; } exports.fetchSkyblockProfiles = fetchSkyblockProfiles; /** Fetch an array of `BasicProfile`s */ async function fetchBasicProfiles(user) { const playerUuid = await uuidFromUser(user); if (basicProfilesCache.has(playerUuid)) { return basicProfilesCache.get(playerUuid); } const player = await fetchPlayer(playerUuid); const profiles = player.profiles; basicProfilesCache.set(playerUuid, profiles); // cache the profile names and uuids to profileNameCache because we can for (const profile of profiles) profileNameCache.set(`${playerUuid}.${profile.uuid}`, profile.name); return profiles; } /** * Fetch a profile UUID from its name and user * @param user A username or uuid * @param profile A profile name or profile uuid */ async function fetchProfileUuid(user, profile) { // if a profile wasn't provided, return if (!profile) return null; const profiles = await fetchBasicProfiles(user); const profileUuid = util_1.undashUuid(profile); for (const p of profiles) { if (p.name.toLowerCase() === profileUuid.toLowerCase()) return util_1.undashUuid(p.uuid); else if (util_1.undashUuid(p.uuid) === util_1.undashUuid(profileUuid)) return util_1.undashUuid(p.uuid); } } exports.fetchProfileUuid = fetchProfileUuid; /** * Fetch an entire profile from the user and profile data * @param user A username or uuid * @param profile A profile name or profile uuid */ async function fetchProfile(user, profile) { const playerUuid = await uuidFromUser(user); const profileUuid = await fetchProfileUuid(playerUuid, profile); if (profileCache.has(profileUuid)) { // we have the profile cached, return it :) return profileCache.get(profileUuid); } const profileName = await fetchProfileName(user, profile); const cleanProfile = await hypixel.sendCleanApiRequest({ path: 'skyblock/profile', args: { profile: profileUuid } }, null, { mainMemberUuid: playerUuid }); // we know the name from fetchProfileName, so set it here cleanProfile.name = profileName; profileCache.set(profileUuid, cleanProfile); return cleanProfile; } exports.fetchProfile = fetchProfile; /** * Fetch the name of a profile from the user and profile uuid * @param user A player uuid or username * @param profile A profile uuid or name */ async function fetchProfileName(user, profile) { // we're fetching the profile and player uuid again in case we were given a name, but it's cached so it's not much of a problem const profileUuid = await fetchProfileUuid(user, profile); const playerUuid = await uuidFromUser(user); if (profileNameCache.has(`${playerUuid}.${profileUuid}`)) { // Return the profile name if it's cached return profileNameCache.get(`${playerUuid}.${profileUuid}`); } const basicProfiles = await fetchBasicProfiles(playerUuid); let profileName; for (const basicProfile of basicProfiles) if (basicProfile.uuid === playerUuid) profileName = basicProfile.name; profileNameCache.set(`${playerUuid}.${profileUuid}`, profileName); return profileName; } exports.fetchProfileName = fetchProfileName;